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Building a Basic nParticles Object Dissolve

Building a Basic nParticles Object Dissolve
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The tutorial covers pretty much everything, so if you are just starting out in Maya, this is a great follow-along. Jeremy walks through the entire project starting from using nParticles, Surface Emissions, Fields including turbulence, as well as driving parameters and in-render composites with image maps in Maya. The techniques used here are pretty straightforward and are useful in many other situations where effects might be needed.
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