Topics Search

How to Use Maya’s Motion Graphics Toolkit to Animate with Audio

How to Use Maya’s Motion Graphics Toolkit to Animate with Audio
Views: 3
With this installment, Daryl walks through how to animate with audio using Maya’s Motion Graphics Toolkit, MASH. He sets up a vowelized wall that will automatically react to a section of music or audio. This is something that MASH can really excel at with a few nodes. The interesting part is in setting up the voxel wall manually. Daryl shows how you can re-order the individual polygons by selection. Using Maya 2017’s new bake pivot tool to provide the foundation for the motion.
Sponsored Links:

Similar posts...

 

Working With the Motion Graphics Toolkit in Maya 2016 Ext 2

Working With the Motion Graphics Toolkit in Maya 2016 Ext 2 Icon
Maya 2016 Ext 2 sees the new addition of a motion graphics toolkit, provided by Mainframe North’s MASH procedural animation tools. Some elements have been modified, clean up and rewritten, while the entire motion graphics toolkit benefits from tighter integration in Maya...
 

Animating a School of Fish With the MASH Flight Node

Animating a School of Fish With the MASH Flight Node Icon
Ian Waters gives us a quick look at creating and animating a school of fish in Maya, using the Motion Graphics Toolkit Flight Node. Maya’s Motion Graphics Toolkit essentially gives you a bunch of nodes that you can connect and do with them what you like. That is all well and fine, but sometimes, it might take a bit of thought to create something particular. What if you wanted to create a school of fish that moved around a path?
 

Create the classic particle to type move with mash

Create the classic particle to type move with mash Icon
These tutorials from the AboutOneMinute channel on Youtube are really great. Concise and interesting tutorials that roughly will take up around a minute of your time. The channel has been posting some motion graphics style tutorials with Maya and it’s motion graphics toolkit, MASH.
 

Maya’s Symmetrical Modeling Improvements On Display

Maya’s Symmetrical Modeling Improvements On Display Icon
The latest release for Autodesk Maya 2016 was Extension 2, has brought some really great features to the forefront. Not only did Maya receive an exciting new motion graphics toolkit, but there were also a huge amount of workflow improvements, both large and small. A notable one was to the symmetrical modeling workflow...
 

Creating red blood cell animation with mash

Creating red blood cell animation with mash Icon
Maya’s Motion Graphics Toolkit, MASH can be a great way to create bio and medial animation. MASH offers simplicity in replicating objects, but it is also great at procedural animation. Medical Illustrator and Animator, Emily McDougall walks us through animating a biological system. Using MASH, it is easy to set up a scene with red blood cells and animate them all at once.
 

How to Get Better Control Over Maya nParticle Instances

How to Get Better Control Over Maya nParticle Instances Icon
Even thought Maya ships with MASH, the motion graphics toolkit which makes instancing easy, there is still a case that can be made to fundamentally understand how Maya instances work. Creating instances is pretty easy. The issue then becomes, how do you control them. There are actually a few ways that you can control Maya nParticle instances.
 

Landscape Modeling With Maya’s Motion Graphics Toolkit

Landscape Modeling With Maya’s Motion Graphics Toolkit Icon
Landscape modeling typically requires much more than just pushing polygons around. A modeler need to consider how to place random looking elements around the scene to make it look more naturals. Placing grass, rocks, debris, and other elements needs some sort of system for scattering, placing and art-directing what is going on the terrain.
 

Component Selections Can Create Interesting MASH Networks

Component Selections Can Create Interesting MASH Networks Icon
One of the greatest features for the new Motion Graphics Toolkit in Maya, is the fact that you can nest MASH networks together. This make a few simple networks come together to create some really amazing things. What if you added elections to a nested MASH network? The result is obviously pretty great.
 

Use MASH to Create a Particle Morph

Use MASH to Create a Particle Morph Icon
Use MASH and particles to morph between two different shapes in Maya, without using any keyframes. Maya has all the tools you need to create procedurally driven particle animation using the instancer, but nothing makes it as easy as is should be as MASH does. MASH is the procedural animation toolkit for MAYA which allow you to create the kinds of motion graphic elements and animation that we are so accustom to coming out of an application such as C4D.
 

A quick and easy way to create animated villi with mash

A quick and easy way to create animated villi with mash Icon
Once upon a time, there were only cumbersome methods to create animated Villi in Maya. You had the choice of using Paint FX, or Maya’s instancing tools. Both of those methods were not ideal. Since then, Maya has new motion graphics oriented tools in MASH, and MASH can be used to take the guesswork out of creating projects, such as animated Villi.