Firstly a few words, why I suggest using HTML5 for porting flash games: HTML5 is a widely known technology that has such syntactic features as, and elements, as well as the integration of scalable vector graphics (SVG) content (replacing generic tags), and MathML for mathematical formulas. These features allow to make it easy to include and handle multimedia and graphical content on the web without having to resort to proprietary plugins and APIs.
Now, I only know a handful of the multiple software programs that Adobe has to offer, but, in my opinion, Flash is one of the more difficult to learn. Jumping into a project with Flash takes a lot of time and effort, so I want to go over the absolute basics with you. After all, it was quite difficult for me to find anything that helped me in my introduction with Flash. So for our first project, we’re going to make some rectangles move.
In this short tutorial we are going to create a simple game, with a roller coaster cart going along a pathway(rail), implementing the basics to draw the rail and the movement physics.
Even when you're animating on the timeline a touch of ActionScript can enhance what you're doing. In this Quick Tip we're going to use a single line of AS3 to add animated realism in the blink of an eye!
The primary purpose of the GIF file is to create a simple, compressed file, with the illusion of a video animation without needing the viewer to press the “play” button, or deal with a huge video file that takes longer to load. In this tutorial, we are going to show you how to make a GIF in Flash and Photoshop CS5.
I was searching few days ago on search for a flash circular progress bar, even animated gif, and the number of results was not as I expected. Some of them are looking good, but what if you want a custom circular loader on your website with a different background or color and a cool animation.
If you ever wonder how to create a linked swf in Flash then this easy to follow tutorial will teach you how to create a hyperlink on swf file in Flash in a few simple steps using ActionScript 3.0. Let’s get started.
If you are a Flash user then you might have used SWF file format. SWF file format comes handy when we have to publish content which is animated or interactive (like a game or an online form) on our website, but these files can easily be downloaded from the website and one can easily edit the elements of the file by simply importing them into Flash. This tutorial will show you how you can protect your SWF files from being imported in Flash within few easy steps. So, let’s get started.
Scalable Vector Graphics (SVG) is an XML markup language for describing two-dimensional images. SVG files provide resolution independent, HiDPI graphics on the web, in print, and on mobile devices in a compact format. You can style an SVG with CSS, and the support of scripting and animation makes SVG an integral part of the web platform.
Some photographers choose to use their on-camera flash rather than buy light modification attachments. For others, this may sound a bit limiting or maybe even difficult because your camera’s flash is something quite simple, compared to the highly advanced flash attachments, at least.
In this tutorial, character art guru Paul Shih shows how to create a detailed black-and-white artwork – using Flash. You’ll learn handy tips for drawing in Flash, focusing on some essential drawing tools that make creating this artwork quick and simple. Starting with Flash’s unique Line tools, we take this tool a step further by converting lines to create fills for a comic book-style ‘focus lines’ effect.
In this tutorial we will show you how to create a simple XML image gallery in ActionScript 3. The advantage of XML-based photo gallery is obvious – instead of editing the FLA file manually every time you want to add an extra image, you can just edit an XML file. The gallery we’re going to create is really primitive, but it’s enough to give you the basic understanding of the principles of retrieving XML data in Flash. As always, this is going to be easy and fun! To follow this tutorial you need Flash CS3 or greater, because we are using ActionScript 3.0.
In this tutorial, you’ll learn how to create a music player with ActionScript 3.0 and XML. In a step-by-step guide I will explain both designing and coding part of the creation process. You will also learn how to add some effects to the player buttons, as well as how to create a right-click menu and XML file which you can use to change and update your audio data at ease. By means of this tutorial you will be able to create a full-blown music player in a matter of minutes. So read on and enjoy!
In this tutorial we will create an advanced blue preloader with beautiful reflection effect and a big easing text. This requires a little knowledge about animations and action scripting.
If you seek to create a flash website with minimal expenses, buying or downloading a free flash template is probably the best solution for you. Though, any template demands customization. The least you need to do with is insert your logo, contact info, text and pictures. But it is also very likely that you will need to make some changes in the menu structure (add or remove some components), you might want to change some of the colors, i.e. button colors, colors on the background or anything else.
Though website design is a prerogative of professionals, still there is a lot that anyone could do only if he knew how to. Making a menu for a flash website is one of these things. To make one you need to have a tool and to know the procedure. Your tool is Photoshop (mine is CS3 version), and the procedure is described in every detail in the tutorial below. I tried to make it simple, so that even it is your first time using Photoshop, you don’t get startled. Each step has screenshots to make it even more clear. Just keep in mind, that if you have a different Photoshop version, the interface might differ slightly.
In this tutorial we will show you how to create a simple image gallery with thumbnails in Flash CS4. We will apply a couple of simple, yet nice transitions to the images and thumbnails. This will require you to get the hands a bit dirty in animation and action scripting. However, this is going to be easy and fun! So here we go.
Do you want to create a Contact Module using popular scripts? In this tutorial, we’ll create a Advanced Contact Module with ActionScript 3.0 – XML and PHP. Don’t worry! You don’t need to know PHP Script. During the tutorial, I’ll explain you coding and designing parts of the creation process. Also, we will use XML to make an easy upgrade. The Module can be improved and used each project. The Steps are very easy. Just follow the steps carefully and apply them.
This tutorial is the final part in the process of coding a hockey game using steering behaviors and finite state machines. Here, we will improve our athletes' artificial intelligence to allow them to defend their goal against their opponents. We'll also make our athletes perform some attack tactics while they are defending, so they can recover the puck and terminate the opponent's offensive.
In this tutorial, we continue coding artificial intelligence for a hockey game using steering behaviors and finite state machines. In this part of the series, you will learn about the AI required by game entities to coordinate an attack, which involves intercepting and carrying the puck to the opponent's goal.