Model, Texture, and Render an Interior Scene With VRay
You will learn how to create and render a realistic interior scene in Cinema 4D and Vray.
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In this fantastic new 2 part video tutorial series, learn how to model, texture and render a dumbbells scene in Cinema 4D. Todays part covers the dumbbell modelling and the overall scene layout, and is an awesome way to brush up on your C4D modelling skills!
In this, the second tutorial in the series, I'll show you how to model the Angry Birds characters, Black and Green. I'll show you how to model, lit, texture and render a full scene, inspired by the popular game Angry Birds Go, in Cinema 4D.
In this tutorial, AntwanFX covers how to first model, then texture and finally light and render a freshly picked cherry in Cinema4D. Serving as a great introduction to a full workflow, this tutorial is highly recommended for anyone switching to Cinema from a different app, or just starting out in 3D.
Learn how to model, texture and renderer vibrant reflective shapes in Cinema 4D and bring them together to form a colourful metaphysical-abstract 3D scene. In this Cinema 4D tutorial, Italian artist Emilio La Mura will detail how to texture and render objects with a brilliant shine. He begins by explaining how his Metaphysical Abstractism project was born, beginning with the references and artists that influenced the series. Then you'll learn his modelling, texturing and lighting process.
In this tutorial, Adnan Salmi will teach you how to setup your lighting for interior scenes with only one HDRI and get realistic results in Cinema 4D.
In this Cinema 4D tutorial we start by modeling realistic wire meshes using sweep nurbs and cloners. Then you will learn how to render the mesh in such a way as to bring it back in as a bump map for use in other projects. Next, Chris will show you how to mold our wire mesh to a useful shape. Finally we will use that mesh in a full model of a 3D microphone.
Here, Samuel Winter offers a comprehensive look at using C4D’s Physical Renderer along with GI, for rendering interiors. This includes some global illumination methods and tips, and a look at reducing the light and shadow artifacts for some nice clean renders. If you understand what is going on when you do a physical render, you can best manage render times and render quality to get the results that you are looking for.
In this tutorial you will learn how to create a complex abstract Armored Sphere scene in Cinema 4D. You will use structure tools (such as Extrude and Extrude Inner), HyperNURBS, and the Danel shader to create the scene, and then render it with Advanced Render, and finally add some depth of field in Photoshop.
How to model, light, compose, texture and arrange 3D type that looks like it’s made of gold. You’ll see how to model letterforms with the Sweep Nurbs tool and to mix together different styles of letterform in 3D. You’ll also learn how to create advanced materials and a render using the V-Ray engine.
In this tutorial, I show you how to build realistic Dog Tags in Cinema 4D. First we will model them by using Extrude and Sweep Nurbs. Then, we use Sub-Polygon Displacement to form the lettering on the tags. I will show you how to setup the dynamics using soft and ridged body tags and how to bake the solution for faster playback. Finally, we light and texture the tags to prepare them for render.