Microsoft Visual Basic General Development Tutorials
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Showing: 15
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Class Construction and Destruction Visual Basic / General Development
It should appear to us clearly by now that inheritance is useful by allowing us to use an object that was already created but "upgrade" it with new features that were not available when the original object was born. In most cases, when creating a class, you may not thing that other classes would be inherited from it. In fact, this will usually not be your concern: you simply create a class and use it as needed. In some other cases, rather as you build your experience with Visual Basic. You may create a class that, although useful at the time, you may already think of other classes that would be based on it. This means that, at the time you are creating such a class, you would already keep inheritance in mind. Visual Basic provides various features that can assist you with creating and implementing class with different goals in mind.
Introduction to Classes Visual Basic / General Development
We use individual variables whenever we needed them. This allowed us to declare simple types to hold fairly small values. In visual basic, you can combine a group of variables into an entity. These variables become considered as one. You can then declare one or more elaborate variables from this enhanced type. Such a new type is called a class.
Introduction to Procedures Visual Basic / General Development
A procedure is a set-aside assignment the compiler must take care of to complement a program. A program developer writes the procedure and a user would only see the result. There are two categories of procedures you will use in your programs: those that have already been created thus made available to you, and those you will create yourself.In v basic, like most other languages, there are two types of procedures: functions and sub routines.
Loop Statements Visual Basic / General Development
This tutorial will help you understand: "For ... Next" Statements; "While" Statements; "Do ... Loop" Statements; Breaking Loops Early.
Programming on Purpose Visual Basic / General Development
This tutorial is about detailed design. To illustrate the kinds of things you need to think about when designing an application, we'll be looking at the design and construction of a window-management scheme, perhaps the most fundamental part of any Windows program.
Reusability of Coding Visual Basic / General Development
Reusability, as its name suggests, is the ability of something that is designed for a specific purpose to be used in more than just that one situation.
Building Base Code Visual Basic / General Development
In this tutorial, we'll look at some of the reasons for using base code and some of the techniques that can be applied to creating your own base code. Finally we'll look at how Microsoft Visual Basic templates can be used to provide frameworks for common forms, classes, and modules.
Developing Applications in Windows CE Visual Basic / General Development
Windows CE is simply a 32-bit, non-PC operating system. You might have seen Windows CE devices, such as the handheld PC (HPC) or the palm-sized PC, these are just some of the many applications run by the Windows CE operating system.This tutorial devotes much time to writing applications for the HPC, it is important to realize that these devices are only a small subset of Windows CE applications.
Programming With Variants Visual Basic / General Development
Microsoft Visual Basic 6 further enhances the Variant data type from the previous version so that it can now hold user-defined types (UDTs). This creates yet another reason why you should become familiar with Variants and what they can do. In this tutorial I will take an in-depth look at Variants and discuss the benefits and pitfalls of programming with them.
Free User Guide Visual Basic / General Development
How to make a new logic game on Visual BASIC - training guide for beginners users. Guidelines for programmers in VB 6.0 for new logical game programming. The document includes rules of the game, step-by-step programming process description in Word and EXE e-book formats, screenshots and 9 complete VB-projects (listings for each development step).
SHUFFLING" AN ARRAY OF OBJECTS Visual Basic / General Development
This tutorial is explains an optimized and very efficient method of "shuffling" an array in any language.It is easily adaptable to just about any other language, by adding semicolons and/or the format of the procedures and commands.