MiniMax Game Trees C and C++ / Games Development
The Minimax Game Tree is used for programming computers to play games in which there are two players taking turns to play moves. In the most basic sense, the minimax tree is just a tree of all possible moves.
Making a game: The Design C and C++ / Games Development
we created the game idea that is to be the focus of this article series.In this part, we will go over the idea and try to weed out anything that could trip us up when we get to the development process.
Making a game: The Idea C and C++ / Games Development
This series of articles (which will number four) will cue you in on how to reach out and grasp an idea, and then look at it in various ways, incubating it and letting it grow instead of mutilating it with a quick death.
Game Design C and C++ / Games Development
This tutorial is a must reading, for everyone who is willing to start with game-development.
The tutorial explains what rules you have to follow, in order to make a good game.
DOS Game Programming C and C++ / Games Development
There are a number of tutorials available for the intermediate game programmer, but there are very few good tutorials for beginners who have never drawn a pixel on the screen. A quick search on the net reveals hundreds of sites devoted to 3D, polygons, texture- mapping and other advance topics, but the beginner has no where to get started. This tutorial is for C programmers who want to get an introduction to game programming.
Allegro Vivace C and C++ / Games Development
This is a comprehensive tutorial to guide newcomers to game programming and Allegro through the process of writing a simple game.