Creating Simple Global Illumination in 3ds Max 3D Studio Max / Lighting
This tutorial to show a quick and simple way of achieving this look in 3d Studio Max.The tutorial covers setting up a basic test scene,Adding lighting,tweaking colors and settings.Rendering with scanline, Then MentalRay using Global Illumination and Final Gather.
V-ray studio lighting tutorial series PART3_Vray Lights 3D Studio Max / Rendering
Advance V-Ray studio lighting tutorial from www.renderray.com that explains the creation and setup for the studio lighting, and the usage of vray physical cameras within 3d Max. Here in this third part, we will create and place the vray lights and we will explain some light settings for the studio lighting to make good looking professional Renders.
Vray tutorials -Studio & light setup - Part2_Test Render HDRI 3D Studio Max / Rendering
Advance V-Ray studio lighting tutorial from www.renderray.com that explains the creation and setup for the studio lighting, and the usage of vray physical cameras within 3d Max. Here in this second part, we will assign vray render, we will adjust the render settings by explaining the parameters to make some test render and we will create an HDRI environment.
V-ray studio lighting tutorial series PART4_Vray Cameras 3D Studio Max / Rendering
Advance V-Ray studio lighting tutorial from www.renderray.com that explains the creation and setup for the studio lighting, and the usage of vray physical cameras within 3d Max. Here in this forth part, we will create and place the vray cameras and we will explain briefly about its settings and comparing them with eachother
V-ray studio lighting tutorial series PART5_Vray Materials 3D Studio Max / Rendering
Advance V-Ray studio lighting tutorial from www.renderray.com that explains the creation and setup for the studio lighting, and the usage of vray physical cameras within 3d Max. Here in this fifth part, we will create some materials and explain the material parameters assign them to objects and make test renders
Soft shadows 3D Studio Max / Special Effects
The purpose of this tutorial is to show you how to create a simple light setup that simulates the shadow part of global illumination and casts nice shadows on a plane for web graphics.
V-ray studio lighting tutorial seriesPART6_Fine Tune Render Settings 3D Studio Max / Rendering
Advance V-Ray studio lighting tutorial from www.renderray.com that explains the creation and setup for the studio lighting, and the usage of vray physical cameras within 3d Max. Here in this fifth part, we will create some materials and explain the material parameters and we will fine tune the render settings to make a professional render
Vray Basic HDRI 3D Studio Max / Lighting
The basic stuff in Vray. You will learn how to use HDRI and have very realistic render. HDRI image you can find in tutorial.
Vray Color bleeding 3D Studio Max / Lighting
With this tutorial learn the basic stuff in Vray. This time will show you a couple ways to get rid of the color bleeding in Vray.
Quick DOF tip 3D Studio Max / Special Effects
Here is a trick to save a lot of time when creating CPU heavy calculations for Depth Of Field (DOF) renderings in 3D. This tutorial is mostly directed towards 3D Studio MAX users, but any 3D program should do it. Most 3D artists have tried playing with GI (Global Illumination) and DOF (Depth Of Field) in their images.