Explore UVW and Pelt Mapping 3D Studio Max / Compositing
In this tutorial we will learn about Unwrap UVW modifier and pelt mapping. We will not only explore simple mapping like Planar or Cylindrical, but also the more elaborate technique called Pelt Mapping. This technique seamlessly wraps texture around the object.
Explore Unwrap UVW and Pelt Mapping 3D Studio Max / Compositing
In this tutorial we will learn about Unwrap UVW modifier. We will not only explore simple mapping like Planar or Cylindrical, but also the more elaborate technique called Pelt Mapping. This technique seamlessly wraps texture around the object.
Texturing In 3D Studio Max (Using UVW and Unwrap UVW Maps) 3D Studio Max / Modeling
This tutorial will teach you a couple of methods to use to texture your objects in 3D Studio Max. Texturing an object is understood as the process of adding skin and colour to an object. We are going to use UVW and Unwrap UVW Maps to texture our objects in this tutorial.
Planar Mapping 3D Studio Max / Compositing
In this tutorial we will examine some features of the planar mapping. Planer is the default mapping coordinates when you apply an uvw modifier to your object in 3d studio max.
Basics of Texture Mapping! Start Here! 3D Studio Max / Getting Started
You may have noticed that some companies have positions just for dedicated texture mappers. Texture mapping can be very complicated, as it should be, but everyone has to start somewhere.Everything is discussed to the Material Editors main points, how to apply textures, and how to use the UVW Mapping gizmo.
Mapping, Unwrapping and Texturing 3D Studio Max / Modeling
In low-poly modeling, unlike high-poly modeling, the little details are added with texture work instead of modeling. Before a model can be textured it has to be "prepared" for texturing first, in other words it need to be UVW mapped and unwrapped.
Modeling a Spaceship in 3D Studio Max 3D Studio Max / Modeling
This tutorial will teach you how to model a spaceship in 3D Studio Max, I have once read a similar tutorial for Maya and I thought that I should do a spaceship tutorial for 3D Studio Max, which happens to be my favourite over Maya.
Your first scene 3D Studio Max / Getting Started
This tutorial will introduce you to 3D Studio Max. It tells you how to make simple objects, how to attach textures and how to render your scene. This tutorial is based on 3D Studio Max R3 but other versions can be used.
Reactor Basics Part 3 3D Studio Max / Modeling
After long summer break, Eumel3d completed the third part and an EXCLUSIVE animation of an upcoming series of 3ds max tutorials which will blow your mind. In this part you will get a short introduction to the basic box-modeling techniques. And you will learn how to texture a "complicated" object using the modifier UnwrapUVW and the tool Normal Mapping...