This tutorial will teach you everything you need to know about using the TransitionManager in ActionScript 3.0 to create several ready made transition effects.
Work with Objects and Classes Adobe Flash / ActionScript
Classes are the blueprint for objects in Macromedia Flash Basic 8 and Macromedia Flash Professional 8. All objects in Flash have an underlying class; for example, all movie clips have a method called getURL(), and getURL() is defined in the class definition for a movie clip. Flash contains many predefined classes, such as the MovieClip class, the Array class, the Color class, and the CheckBox class. This tutorial will show you how to create and modify classes.
LoadVars Class in Flash Adobe Flash / Utilities
LoadVars class is the most powerfull class for communicating with server-side technologies and to load external data from text files.
Converting code into a class Adobe Flash / ActionScript
The following example creates an ActionScript class which encapsulates all the logic that makes a movie clip draggable. Now whenever a new instance of this class is created, the shape is automatically draggable without having to write additional code for each instance on the Stage.
Combining the Transition and Tween Classes Adobe Flash / ActionScript
You can generate some interesting effects when you combine the Transition and Tween classes. You can use the Transition class to move a movie clip along the X-axis while you adjust the same clip's _alpha property using the Tween class. Each class can use a different easing method, which means there are many animation possibilities for objects in your SWF files.
Extending Tween class (TweenEx) Adobe Flash / ActionScript
Extending Tween class (TweenEx) by Winx on | 07 Mart 2006 Default Macromedia Tween class has many limits. One of that limits is that it can't tween objects or its properties. Let say you need to tween movie RGB colors which are tightly connected with ColorTransform and Transform objects.
Communicating between SWFs with the localConnection class Adobe Flash / ActionScript
The localConnection class is not used a lot because a lot of Flash developers are not just aware of its existence. That class lets you communicate between 2 or more SWFs running on the same machine. This can be useful to develop complex interactivities between multiple movies running in the browser or even between a projector and movies running in a browser.
Dynamically creating instances of a class Adobe Flash / ActionScript
You needn't always drag an instance of a symbol onto the Stage during authoring time; you can also create new instances of a class in the Library using ActionScript by using the new operator.
Flash Actionscript 2.0 Vector3D Class Adobe Flash / 3D Effects
This class called "v3d" is meant for use in 3D Flash animations. It was written by me and Deamothul, and adapted from various AS1 prototypes(AHAB, WIS, et al). It contains most of the functions needed for 3D work.