Countdown timer Adobe Flash / ActionScript
In this tutoriallearn to create a countdown timer. Countdown timer can be used in games or multimedia applications
Converting code into a class Adobe Flash / ActionScript
The following example creates an ActionScript class which encapsulates all the logic that makes a movie clip draggable. Now whenever a new instance of this class is created, the shape is automatically draggable without having to write additional code for each instance on the Stage.
Timer Adobe Flash / ActionScript
Learn how to create a timer in flash 8 using action script. You can use it for picture presentation, slide show or something.
Dynamically creating instances of a class Adobe Flash / ActionScript
You needn't always drag an instance of a symbol onto the Stage during authoring time; you can also create new instances of a class in the Library using ActionScript by using the new operator.
Flash Actionscript 2.0 Vector3D Class Adobe Flash / 3D Effects
This class called "v3d" is meant for use in 3D Flash animations. It was written by me and Deamothul, and adapted from various AS1 prototypes(AHAB, WIS, et al). It contains most of the functions needed for 3D work.
Creating a Countdown Timer in Flash Adobe Flash / Tips and Tricks
In this tutorial, you'll learn how to create a timer in Flash that will count down the time to a given date in days, hours, minutes, and seconds. This is a great tool for counting down to holidays, birthdays, anniversaries, etc.
Old Timer effect Adobe Flash / Special Effects
This tutorial will teach you how to create old timer effect, which you could see on old televisions, old movie canvas.... For this tutorial I have used the picture of old car.
How To Make Shootout Games Adobe Flash / Games
Learn how to make a health bar, limited bullets, gun cursor (animated), score, input name thing and a timer i sort of invented (hardly any actionscript).
Creating 3D Classes with ActionScript 2.0 Adobe Flash / ActionScript
This article describes how to create 3D effects in Macromedia Flash using a class-based programming model. I begin with an overview of the new syntax describing many of the new features in ActionScript 2.0, followed by a presentation of a 3D calculation method that uses quaternion math for fast, efficient 3D transformations.
Creating clickable and draggable shapes Adobe Flash / ActionScript
In this example, you'll explore some of the new features in the Flash Professional 9 ActionScript 3.0 Preview. You will create a simple shape and make it clickable using the improved event model. In later examples, you will make the shape draggable, turn your code into a class, and dynamically create a class instance.
Work with Objects and Classes Adobe Flash / ActionScript
Classes are the blueprint for objects in Macromedia Flash Basic 8 and Macromedia Flash Professional 8. All objects in Flash have an underlying class; for example, all movie clips have a method called getURL(), and getURL() is defined in the class definition for a movie clip. Flash contains many predefined classes, such as the MovieClip class, the Array class, the Color class, and the CheckBox class. This tutorial will show you how to create and modify classes.
LoadVars Class in Flash Adobe Flash / Utilities
LoadVars class is the most powerfull class for communicating with server-side technologies and to load external data from text files.