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C and C++ Getting Started
The data types we used in the previous lessons for our variables were directly recognized by the C++ compiler. For this reason they are referred to as built-in types. Those data types are convenient in most scenarios. Sometimes you will need to expand on these types. The C++ language provides you great flexibility on re-defining these existing types or re-defining new ones. Learn: The Type Definition, Constant Values, Macro Definition of a Constant, User-Defined Constants, Built-In Constants and more.
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C and C++ Getting Started
Understanding C++ data types II
C and C++ / Getting Started
Part II of the small book that teaches you the C++ data types. Even if you have an IQ under 25 you will can understand and use the data types. In this part you will see an important aspect of data types... signed and unsigned.

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C and C++ Functions and Classes
C++ Function Templates
C and C++ / Functions and Classes
C++ Function templates are those functions which can handle different data types without separate code for each of them. For a similar operation on several kinds of data types, a programmer need not write different versions by overloading a function. It is enough if he writes a C++ template based function. This will take care of all the data types.

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C and C++ Getting Started
Understanding C++ data types I
C and C++ / Getting Started
A small book for those beginners in C++ or even in programming who didn't understand C++ data types. This is meant to be a patch to other books, that cover the basics of C++.

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C and C++ Miscellaneous
C# Version 2.0 Specification
C and C++ / Miscellaneous
C# 2.0 introduces several language extensions, the most important of which are Generics, Anonymous Methods, Iterators, and Partial Types. Generics permit classes, structs, interfaces, delegates, and methods to be parameterized by the types of data they store and manipulate.

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C and C++ Getting Started
Understanding C++ data types III
C and C++ / Getting Started
This is the third part and the biggest of the small book named 'Understanding C++ data types'. This part covers the 'integer' data type.

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C and C++ Functions and Classes
Functions
C and C++ / Functions and Classes
In general, functions are blocks of code that perform a number of pre-defined commands to accomplish something productive.

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C and C++ General Development
Introducing Structs
C and C++ / General Development
A tutorial for beginners, offerring a look into C++ structures. How structures can be defined, created, accessed and what is their actual use. Includes example code.

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C and C++ Getting Started
Other Data Types
C and C++ / Getting Started
See other data types in c++.

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C and C++ Getting Started
Variables Data Types
C and C++ / Getting Started
Introduce the concept of variable.

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C and C++ Getting Started
Using header files in C++ .NET
C and C++ / Getting Started
This tutorial will show you how to work with C++ .NET headers (or includes). How to create a header file with a class in it, include the file in a typical .cpp file, set a variable and call a public function, both defined inside the header.

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C and C++ Grapics
WGL and the Wiggle Functions
C and C++ / Grapics
The simple fact that OpenGL is only a graphics API means that any user interaction, or things like screen and window issues needs to be handled by the operating system. Most operating systems come with a set of extensions that tie OpenGL together with user interaction and window management. This tends to make our lives a little bit easier, but only if we know how to take advantage of this option. In Windows this set of functions are called the wiggle functions. Each of these functions is prefixed with wgl.

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C and C++ General Development
Data Input/Output
C and C++ / General Development
The values and expressions used in C++ are displayed using the cout extractor. To make the displaying of data more realistic, the cout is configured to handle or format data to any desired result. While the cout (as a class) is defined in the iostream file, some other files provide other extensive techniques for displaying data to the console. The C language also is equipped with other formatting functions used for the same purpose. The ability to create a program made of mixed C and C++ language enhances these formatting possibilities.

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C and C++ Functions and Classes
Classes (II):Overloading operators
C and C++ / Functions and Classes
C++ incorporates the option to use standard operators to perform operations with classes in addition to with fundamental types.

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C and C++ General Development
Structures
C and C++ / General Development
Structures are a way of storing many different values in variables of potentially different types under the same name. This makes it a more modular program, which is easier to modify because its design makes things more compact.

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C and C++ Miscellaneous
Data Structures
C and C++ / Miscellaneous
We have already learned how groups of sequential data can be used in C++. But this is somewhat restrictive, since in many occasions what we want to store are not mere sequences of elements all of the same data type, but sets of different elements with different data types.

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