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C and C++ Getting Started
Part II of the small book that teaches you the C++ data types. Even if you have an IQ under 25 you will can understand and use the data types. In this part you will see an important aspect of data types... signed and unsigned.
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C and C++ Getting Started
Understanding C++ data types III
C and C++ / Getting Started
This is the third part and the biggest of the small book named 'Understanding C++ data types'. This part covers the 'integer' data type.

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C and C++ Getting Started
Understanding C++ data types I
C and C++ / Getting Started
A small book for those beginners in C++ or even in programming who didn't understand C++ data types. This is meant to be a patch to other books, that cover the basics of C++.

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C and C++ Functions and Classes
C++ Function Templates
C and C++ / Functions and Classes
C++ Function templates are those functions which can handle different data types without separate code for each of them. For a similar operation on several kinds of data types, a programmer need not write different versions by overloading a function. It is enough if he writes a C++ template based function. This will take care of all the data types.

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C and C++ Getting Started
User-Defined Types
C and C++ / Getting Started
The data types we used in the previous lessons for our variables were directly recognized by the C++ compiler. For this reason they are referred to as built-in types. Those data types are convenient in most scenarios. Sometimes you will need to expand on these types. The C++ language provides you great flexibility on re-defining these existing types or re-defining new ones. Learn: The Type Definition, Constant Values, Macro Definition of a Constant, User-Defined Constants, Built-In Constants and more.

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C and C++ Miscellaneous
Data Structures
C and C++ / Miscellaneous
We have already learned how groups of sequential data can be used in C++. But this is somewhat restrictive, since in many occasions what we want to store are not mere sequences of elements all of the same data type, but sets of different elements with different data types.

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C and C++ Miscellaneous
C# Version 2.0 Specification
C and C++ / Miscellaneous
C# 2.0 introduces several language extensions, the most important of which are Generics, Anonymous Methods, Iterators, and Partial Types. Generics permit classes, structs, interfaces, delegates, and methods to be parameterized by the types of data they store and manipulate.

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C and C++ Getting Started
Other Data Types
C and C++ / Getting Started
See other data types in c++.

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C and C++ Getting Started
Variables Data Types
C and C++ / Getting Started
Introduce the concept of variable.

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C and C++ Getting Started
C++ Support for Code Writing
C and C++ / Getting Started
We have been introduced to declaring variables using specific data types. After declaring a value and initializing it, you may want the value to change type without redefining it. This is required in some cases where you already have a value, probably produced by one variable, while another variable declared with a different data type. This means that you would need to convert a value from one type into another type. For example, you may have declared a variable using a double data type but you need the value of that variable to be used as an int. Transferring a value from one type to another is referred to as casting.

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C and C++ Functions and Classes
Introduction to Classes
C and C++ / Functions and Classes
C++ offers three techniques of defining a new data type: a structure, a class, and a union. These are also referred to as composite data types. Learn: Object Creation and Access, Global Objects, Access to a Member of a Class, Type-Defining a Class, Class Forward Definition, The Access Levels of a Class, Initializing Each Member of a Class, Initializing an Object as a Whole, Static Member Variables, Techniques of Creating a Classic C Styles Object, References, Constant Objects and more.

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C and C++ General Development
Binary Trees: Part 1
C and C++ / General Development
The binary tree is a fundamental data structure used in computer science. It is a useful data structure for rapidly storing sorted data and rapidly retrieving stored data.

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C and C++ Functions and Classes
Classes (I)
C and C++ / Functions and Classes
A class is an expanded concept of a data structure: instead of holding only data, it can hold both data and functions. An object is an instantiation of a class. In terms of variables, a class would be the type, and an object would be the variable.

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C and C++ General Development
Data Input/Output
C and C++ / General Development
The values and expressions used in C++ are displayed using the cout extractor. To make the displaying of data more realistic, the cout is configured to handle or format data to any desired result. While the cout (as a class) is defined in the iostream file, some other files provide other extensive techniques for displaying data to the console. The C language also is equipped with other formatting functions used for the same purpose. The ability to create a program made of mixed C and C++ language enhances these formatting possibilities.

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C and C++ Functions and Classes
Polymorphism
C and C++ / Functions and Classes
Before getting into this section, it is recommended that you have a proper understanding of pointers and class inheritance.

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C and C++ Pointers and References
Understanding Pointers
C and C++ / Pointers and References
A quick guide to C pointers for people having trouble with the concepts involved.

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