Dragging One Object Into Another Adobe Flash / Games
This tutorial tells you how to make can make a dragable MC, and then make it do something else when you have dragged the MC and released it on top of another, But if it does not touch the other object it goes back to its original place.
Dynamically Controlling Volume via the Sound Object Adobe Flash / Sound
The sound object is a very important aspect of Flash. Dynamically controlled sounds played directly from the library can only be realized by using this versatile object. Check out this tutorial and get a great start on using the sound object in your movies!
Drag & Drop / Swap Depths Adobe Flash / ActionScript
In this tutorial we are going to learn how to:
1. Drag an object
2. Stop dragging an object
3. Swap object depths
4. Set up a drop target
5. Make your object return to it's original location when it misses it's target
6. Make your object lock into place, when it hits it's target.
Shape Transformations Adobe Flash / Animation
When what we want is not to change the position of an object on the stage, but rather its shape in a progressive way (or both of them simultaneously), Flash provides us the technique of the Shape Tweening, that consists, simply, in transforming the outline of the object created until it becomes just like the outline of another different object.
A Memopad, using the new MX Shared Object Adobe Flash / Dynamic Content
This tutorial shows you how to make use of a new feature of Flash MX, the shared object. At the same time you will learn how to use radiobuttons as event handlers like real buttons.The shared object is a new feature of Flash MX and works like a cookie. When you type text into a textfield and this text is defined as a shared object, the text will be remembered even you close the file. This is also true when a file containing one or more shared objects is on a server.
ASBroadcaster Adobe Flash / Getting Started
This undocumented object is the core of the new Flash MX Event Model. It is used internally to control subscriptions to the predefined objects event notifications, unsubscribe from the predefined objects event notifications and to broadcast event notifications to all subscribed objects for each predefined object. This object can also be used for your own devices and that is when this object really becomes useful...
ASBroadcaster Adobe Flash / Tips and Tricks
This undocumented object is the core of the new Flash MX Event Model. It is used internally to control subscriptions to the predefined objects event notifications, unsubscribe from the predefined objects event notifications and to broadcast event notifications to all subscribed objects for each predefined object. This object can also be used for your own devices and that is when this object really becomes useful.
Shape Tweening Videotutorial Adobe Flash / Animation
When what we want is not to change the position of an object on the stage, but rather its shape in a progressive way (or both of them simultaneously), Flash provides us the technique of the Shape Tweening, that consists, simply, in transforming the outline of the object created until it becomes just like the outline of another different object.
Building Protoypes Adobe Flash / ActionScript
Basically, a prototype is a function, but the difference is that you can apply it to an object. This is where the fact that Flash Actionscript is Object Oriented is the most obvious.
LoadVars.decode Adobe Flash / Dynamic Content
Another hidden away feature of Flash MX, this time a method of the LoadVars object. This little method, is the method that the LoadVars object uses internally to decode your name/value pairs into object properties and values...
Create Masking Object Adobe Flash / Special Effects
This tutorial shows how to combine two masks with a little bit additional 'touch' which could give different effect in its movie. The effect looks like a 'wave-movement' and a shadow vertical movement of bar across the image. This is quite easy to make, but we believe the outcome is impressing enough.
Color Object Adobe Flash / ActionScript
What the color object does is allows you ways to apply color and alpha effects to movieclip objects much in the sense of a filter. When applied to a movieclip object, it is applied to everything within that movieclip.