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Java Miscellaneous
You should be already able to program in Java, although you don't have to be a expert! The tutorial will give you a very detailed introduction into the development of online games using Java. We will talk about Java Applets because everyone has a Internet browser, so everyone is able to play these games without installing the JDK!.
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Java Miscellaneous
Java game programmers
Java / Miscellaneous
Manual on development of a logic game in Java is identical to the ebook versions for VB and Delphi. It would help you to master new programming languages in a short time. The ebook includes Word document with step-by-step description of the process of program development, screenshots, procedure codes and 12 complete listings in Java (Microsoft Visual J++ 6.0) illustrating all stages of programming in Java-Application.

Site: www.geocities.com Report - View Tutorial

Java Application Building
Java Web Start
Java / Application Building
Java Web Start, a new technology to assist the development of client-side Java applications, is unique in that it frees you from concerning yourself with how the client is launched, either from a Web browser or from the desktop. Additionally, this technology provides an encompassing deployment scheme that enables a Web server to independently distribute and update client code. Software engineer Steve Kim introduces this enterprising new technology, which is scheduled to be integrated in the final release of Java 1.4, describing its implementation from both the developer and the user perspective.

Site: www-128.ibm.com Report - View Tutorial

Java Getting Started
Core Java Technologies Technical Tips
Java / Getting Started
Topics Covered: 1. Converting Images to BMP/WMBP 2. Pooling Threads to Execute Short Tasks (These tips were developed using the Java 2 Platform Standard Edition Development Kit 5.0 (JDK 5.0).

Site: forums.techarena.in Report - View Tutorial

Java Miscellaneous
3 base classes for a Java game programmer
Java / Miscellaneous
This article describes a system of three classes I wrote for making Java games. You may use them for learning or for making your own games. You will only need to extend one of them, while the classes I wrote handle input (by listening to it, and informing your class whenever an input event happens) and output (by asking your game class for what to paint on the screen).

Site: www.mysuperiorgames.com Report - View Tutorial

Java Miscellaneous
Overview of images in Java game programming
Java / Miscellaneous
A short overview of the most common image types used in game programming: JPEG, GIF and PNG. Discusses their advantages and disadvantages.

Site: www.mysuperiorgames.com Report - View Tutorial

Java Getting Started
Exploiting ThreadLocal to enhance scalability
Java / Getting Started
The ThreadLocal class appeared with little fanfare in version 1.2 of the Java platform. While support for thread-local variables has long been a part of many threading facilities, such as the Posix pthreads facility, the initial design of the Java Threads API lacked this useful feature. Further, the initial implementation was quite inefficient. For these reasons, ThreadLocal gets relatively little attention, but it can be very handy for simplifying the development of thread-safe concurrent programs. In this third installment of Threading lightly, Java software consultant Brian Goetz examines ThreadLocal and offers tips for exploiting its power.

Site: www-128.ibm.com Report - View Tutorial

Java Getting Started
Beginner Java Tutorial
Java / Getting Started
Java programming language (object-oriented) is developed by Sun Microsystems. Java is a simple, scalable, general purpose object oriented programming language. This is a beginner java tutorial website covering java basics along with java source code.

Site: www.beginner-java-tutorial.com Report - View Tutorial

Java General Development
JT-Java Trainer
Java / General Development
Java Trainer (JT) is for students who intend to learn Java , C#(or C++ for that matter). It is a simple programming system in a web page (no install), with a language close to C and Java, but cut-down.

Site: www.mikeparr.info Report - View Tutorial

Java Getting Started
A simple client/server development model with RCP and Servlet
Java / Getting Started
This paper is intended to demonstrate how to build a simple client/server Java application based upon the Eclipse Rich Client Platform (RCP) for the client side and a plain Java servlet for the server side.

Site: www.censnet.it Report - View Tutorial

Java Miscellaneous
Creating a text adventure game in Java
Java / Miscellaneous
This tutorial will show you how to create an object-orientated adventure gaming system.

Site: www.javacoffeebreak.com Report - View Tutorial

Java Getting Started
Java/Introduction to Java
Java / Getting Started
This section introduces you with JAVA. Java is an Object Oriented Programming similar to C++ and Smalltalk. But JAVA is platform independent and follows the principle of WORA ( Write Once and Run Anywhere). It is unlike C, C++ which means that you write a JAVA program and compile it only once and run it on any operation system be it Windows, Linux, Solaris etc. If we talk about C++ then it is not all platform independent because needs to be compiled on each operation system in order to execute the program on different operation system. We will discuss this in detail in section Java Virtual Machine that how it achieve such a platform independence where as C, C++, FORTRAN, VB, VC++ and many others.

Site: www.meshplex.org Report - View Tutorial

Java Getting Started
Java as a useful Platform
Java / Getting Started
A brief introduction of Java for getting ready to start programming with Java.

Site: www.geekpedia.com Report - View Tutorial

Java Miscellaneous
Launching a browser from Java
Java / Miscellaneous
This tutorial shows how to launch a web browser from a Java applet and from a Java application.

Site: www.codebeach.com Report - View Tutorial

Java General Development
Determine the available memory in Java
Java / General Development
This tutorial will give you a brief walkthrough on Java memory use in the sandbox and show how to use the Runtime class to discover the amount of memory available to your Java applet or application.

Site: www.codebeach.com Report - View Tutorial

Java Swing
Using Custom Cursors in Java
Java / Swing
This tutorial shows how to go beyond the predefined cursors in Java and create your own cursors using a GIF or PNG that are dsiplayed when the user moves the mouse over a Java component (AWT or Swing).

Site: www.codebeach.com Report - View Tutorial

 
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