Home

Submit

Source

Feeds

Home » Adobe Flash » Getting Started ::

Adobe Flash Getting Started
Learn what that Macromedia Flash registration point is all about.
Related Tutorials
Adobe Flash Drawing
Flash MX. Part III. Circle Design.
Adobe Flash / Drawing
In this tutorial, you will learn how to align instances to the circle path using Movie Clip registration point.Sometimes, to create a nice preloader or an animated logo we need the circle with the custom outlines. Macromedia Flash allows us to use built-in stroke type in the custom stroke style dialog.

Site: www.bestcatalog.net Report - View Tutorial

Adobe Flash Tips and Tricks
Paint a silhouette
Adobe Flash / Tips and Tricks
You can see below what our objective is. A point painting a car outline (Later this green point could be any object like a pencil, a brush or a laser point).

Site: www.flashkit.com Report - View Tutorial

Adobe Flash Getting Started
Horizontal Follower
Adobe Flash / Getting Started
The horizontal follower is a little indicator of where the user clicked. It scrolls smoothly from point to point and it a way to add flare to flash navigation.

Site: www.webdesign.org Report - View Tutorial

Adobe Flash ActionScript
Horizontal Follower
Adobe Flash / ActionScript
The horizontal follower is a little indicator of where the user clicked. It scrolls smoothly from point to point and it a way to add flare to flash navigation.

Site: www.flashsandbox.com Report - View Tutorial

Adobe Flash Animation
Motion Tweens
Adobe Flash / Animation
Creating a simple motion tween to get an object from point A to point B is relatively simple, but what happens if you want your object to get there in a non linear fashion? By careful use of motion guides it is possible to get Flash to do all the hard work for you!

Site: biorust.com Report - View Tutorial

Adobe Flash Getting Started
Motion Tweens (With Paths)
Adobe Flash / Getting Started
Creating a simple motion tween to get an object from point A to point B is relatively simple, but what happens if you want your object to get there in a non linear fashion? You could, of course, create keyframes and motion tweens at pre-defined intervals but this is messy and needlessly complex. By careful use of motion guides it is possible to get Flash to do all the hard work for you! How? Well, read on and find out...

Site: www.biorust.com Report - View Tutorial

Adobe Flash Tips and Tricks
Problems with Rotating Animations In Flash
Adobe Flash / Tips and Tricks
Creating an animation of an object rotating is very easy to do, whether you do it with tweens or in Actionscript. Unfortunately, sometimes the rotations don't occur exactly how you would want them to, because by default, the anchor for the rotation is the center point of the object being rotated. In this tutorial, you will learn how to change that anchor point for both tweened animations and Actionscript animations.

Site: www.oman3d.com Report - View Tutorial

Adobe Flash Backend Integration
mySQL and PHP - Login and Registration - Saving Movie Clip ('s) Position
Adobe Flash / Backend Integration
For this Tutorial you will have to have some basic knowledge of PHP and mySQL, hopefully you won't need much though. It is also assumed that you have a good understanding of Flash 5 Actionscript. What this tutorial basically does is to show you how to set up a table in a mySQL database, then using PHP (or asp with a few minor changes) manipulate that table and interact with Flash.

Site: www.flashkit.com Report - View Tutorial

Adobe Flash Web Designing
Publishing a Flash Movie
Adobe Flash / Web Designing
There is no point in being able to create great Flash movies if you cannot Publish the movie to the web! This tutorial looks at the group of files that is created as Part of the Publishing process and goes through the steps that you need to know in order to get your Flash movie onto a web page or into other formats.

Site: www.webdesign.org Report - View Tutorial

Adobe Flash Special Effects
Creating Motion Tween in Flash
Adobe Flash / Special Effects
The Flash tweening is the most interesting part of Flash. It directly influences the way animation is done. Consider that you have to create an animated ball on the timeline that moves from one point to another in about 5 seconds. There are several ways to do it. By using either "key frame" based animation or actionscript and by using motion tweening.

Site: www.flashadvisor.com Report - View Tutorial

Adobe Flash ActionScript
Flash photo gallery using ActionScript loadMovie() method
Adobe Flash / ActionScript
Flash offers a couple of ways for loading content at runtime, but from my point of view the simplest choice is loadMovie() method of the MovieClip class.

Site: www.tutorial5.com Report - View Tutorial

Adobe Flash 3D Effects
3D Animation in Flash (Exclusive Tutorial)
Adobe Flash / 3D Effects
There are a few ways to prepare 3D animated objects for use in Flash clips. Here we present, in my opinion, the most effective one, from the point of view of final results. The disadvantage of this method is that it is labour-intensive; its advantages - the minimum size of an SWF-file and full control of the process.

Site: www.webdesign.org Report - View Tutorial

Adobe Flash Animation
3D Animation
Adobe Flash / Animation
There are a few ways to prepare 3D animated objects for use in Flash clips. Here we present, in my opinion, the most effective one, from the point of view of final results. The disadvantage of this method is that it is labour-intensive; its advantages - the minimum size of an SWF-file and full control of the process

Site: www.webdesign.org Report - View Tutorial

Adobe Flash ActionScript
Introduction to Functions
Adobe Flash / ActionScript
Functions are a powerful feature in ActionScript that make it possible to reuse blocks of code throughout a flash movie in great flexibility. Using functions saves the programmer a massive amount of time, they can be used to centralize the code so that everything can be controlled, edited and updated from a single point and they also make the code much more easier to read by other people.

Site: www.oman3d.com Report - View Tutorial

Adobe Flash Games
Flash game creation - part 3
Adobe Flash / Games
Here we go with the 3rd step. Remember to read 1st and 2nd part if you are new to this tutorial, and let's go. We left our hero colleting coins, so next step will be... The score Scoring system consist in a variable set to 0 (zero) when the game starts and some events that may increase/decrease the score. In this case, you get 1 point when you collect a coin, and lose 2 points when you crash into a wall.

Site: www.emanueleferonato.com Report - View Tutorial

 
Site Search

 
Categories
2D Graphics 3D Graphics Office Applications Databases Desktop Programming Web Development
 
Advertisement