Related Tutorials
Flash Audio Spectrum AnalyserThis tutorial will cover how to build a simple Audio spectrum analyser in flash with the help of other audio tools.
LED spectrum analyzer meter effect using dynamic masking
This tutorial describes how to produce a spectrum analyzer meter effect using dynamic masking in Flash MX, with some actionscript.
Controlling sound using Actionscript
Audio integration into a Flash file always adds "glamour" to the Flash file. It makes it highly presentable and enhances the user experience. We will see how to do the following using Flash: 1. Import audio into flash 2. Adding audio to frames 3. Adding audio to buttons 4. Looping audio 5. Updating/Editing the added audio 6. Sharing the audio file across multiple files/projects
Create continuous streaming audio in Flash.
This tutorial is for people wanting to continuosly stream audio in flash.
Flash MX Audio Player
How to build a reusable audio player in Flash MX that streams your sound, tracks download progress, and gives you a complete set of controls. We also build a simple waveform swipe animation.
Flash Painting Program
Create a simple dynamic painting program in Adobe Flash. Use your mouse to paint on a simulated canvas.
Papervision 3D Programing Tutorial - 3D Spectrum Analyser
Create a 3D spectrum analyser with Papervision using this tutorial and sample code.
Converting .WAV to .MP3
As you would already know most CD-Recording software uses the .WAV format to record audio as an Audio CD. With MP3s being all the rage there has arisen a need to convert them to .WAVs.For those of you baffled by the terminology, .WAV files are an audio format. When you copy CDs to your hard drive they will be in this format. In order to save space, the .MP3 format is used to compress the music (MP3s are about 10 times smaller!!), however, as a Flash developer you can only import .AIFFs or.WAVs which is why this tutorial has been written.
Flash Animation & Tempo
Successful animation highly depends on the syncing together of visuals and audio. Visual animation is measured in Frames per Second (fps), while audio is created at set tempos, which are measured in Beats per Minute (bpm.) Mixed units of measurement such as FPS, BPM and one last, Frames per Measure(FPM) may seem overwhelming at first, but we ensure you there is nothing much to it.
Layering Audio in Flash - The killersound Technique™
Flash can be used as a sequencer or mixer similar to software used by digital musicians to sequence music.Generally each composition is made up of various elements or components such as bass, drums, melody, etc. Each element is recorded and optimized separately and imported as an individual sound file into Flash. The lengths of these sound files are either identical or in exact proportion of each other.
Layering Audio
killersound recognizes that Flash can be used as a sequencer or mixer similar to software used by digital musicians to sequence music. Generally each composition is made up of various elements or components such as bass, drums, melody, etc. Each element is recorded and optimized separately and imported as an individual sound file into Flash.
G10 I.P.I. v1.0
G10 I.P.I. is intended for use with live radio broadcasting or event on-cue audio. I developed G10 I.P.I. for speed and ease of use. I choose not to make the .mp3 files dynamic in order to minimize load time and for direct and immediate access to audio files on-demand with zero latency.
Sound Controls
Knowing how to get around the Sound tab in the Frame Properties window will facilitate the use of your audio. Below is a diagram that illustrates the various sound controls in Flash.
Generate Video Captions with Soundbooth
In this tutorial I am going to show you one example of how this works. We are going to take the audio track out of a video file, transcribe it and then use that transcription to create video captions in Flash.
Using Component Audio (Chunks) and SyncTracks to Create Compelling Soundtracks with Small File Sizes
This tutorial shows how to build your own unique musical arrangements within Flash using synchronization techniques, while taking advantage of caching to reduce file sizes.
Creating a Basic Audio Box in Flash
This tutorial will teach you how to create an extremely simple music box in Flash with very little scripting. You can use this music box in your blog, in a forum, a portfolio, personal webpage, etc. I used this in my blog, I think that it gives it this atmospheric feeling to the blog, and it's cool to have one anyway! Our music box is going to be extremely basic, will contain two buttons and two frames: Play and Stop. You press play, the music starts, press stop and the music stops as well.
Sound Equalizer
Using the enhanced ActionScripting features of Flash, it is now possible to create some truly interactive audio effects, for example volume and panning controls. This tutorial will explain how to use sound objects, Smart Clips and ActionScripting to create an interactive 3 band graphic equalizer effect with volume control.
Getting Started in Flash 5
There are two types of people that will be reading this tutorial. Those that have used flash 4 and those that have just bought their copy of Flash 5 and have absolutely no idea about anything but are keen to learn. If you fit latter category, you are in the right place! If you have used Flash 4 then you best introduction to Flash 5 is the Flash 5 tour.
Actionscript 3 based Mini Audio player / MP3 player in Flash
We will be covering a lot of topics whilst creating mp3 player, topics include, List Component Loading external XML data to list component Sound, Sound Channel and Sound Transform class Add Event Listener method FLV Components, such as Play / Pause / Stop / Mute / Back button / Forward button / Slider. Volume Control
Flash Plugin Detection in Flash 8
Flash plugin detection is very easy to implement in Flash 8. Its actually built-in. In this tutorial I will show you how to activate Flash plugin detection for whatever version of Flash that your Flash document requires.
Using Local Shared Objects in Flash MX: The Flash Cookies
Before Flash MX, it was pretty tricky to "remeber" the data in a Flash movie - it could be done with a standard browser cookie, which was hard to implement for someone with intermediate Flash skills, using a 3rd party script such as PHP or ASP or (in offline Flash applications) with the undocumented fscommand "save". Flash MX's Shared objects allow to store and retrieve the information within a Flash movie easily. Lets see how it works.
Sprites in Flash
This tutorial was written for the Flash Designer software, which allows you to create flash animations in a much easier way than by using Macromedia Flash.
Intro to Flash
After you install the Macrodedia FlashMX2004(or professional version), open it, and there are the following things you'll need to know before starting to work on.A complete document to introduce flash and learn the basic flash elements, learning what flash is, how to make animation with basic knowledge, understand the flash environment.
Preload External Flash Movies using Components Flash tutorial
In this preloader tutorial you will learn how to load an external Flash file into another Flash Movie using the Loader and Progress Bar Components. The use of Components make this is very simple and quick build. You can then break up your Flash project into several Flash movies rather than having one very large Flash file. It also means that the user only needs to wait for that section of the site that they wish to view.
Using Local Shared Objects in Flash MX
Before Flash MX, it was pretty tricky to "remeber" the data in a Flash movie - it could be done with a standard browser cookie, which was hard to implement for someone with intermediate Flash skills, using a 3rd party script such as PHP or ASP or (in offline Flash applications) with the undocumented fscommand "save". Flash MX's Shared objects allow to store and retrieve the information within a Flash movie easily.
Using Local Shared Objects in Flash MX
Before Flash MX, it was pretty tricky to "remeber" the data in a Flash movie - it could be done with a standard browser cookie, which was hard to implement for someone with intermediate Flash skills, using a 3rd party script such as PHP or ASP or (in offline Flash applications) with the undocumented fscommand "save". Flash MX's Shared objects allow to store and retrieve the information within a Flash movie easily.
Using Flash And Java To Create Pop-Ups
With Flash it is quite common to have a customized pop up window to hold your flash movie. This is almost always done using HTML and JavaScript. Well, what about having buttons in your flash movies that will open customized pop up windows?In this tutorial I am going to show you how to incorporate Flash and Java to do the same effect from a Flash movie.
Flash Javascript API > An Introduction
With the release of Flash MX 2004, a new arena was opened up for Flash Programmers called the Flash Javascript API. The programmers can now extend the Flash authoring environment itself to execute customized tasks making life much easier.
Detecting the Flash Player
For somebody to be able to see your Flash movie online they need the appropriate Flash player to be installed into the Browser. So if you create a movie in Flash 5 they will need the Flash 5 Player (or a more recent version of the player). If you create a Flash MX movie the Browser needs the Flash 6 Player and Flash MX 2004 needs the Flash 7 Player.
Baby Steps : Getting Started in Flash
This is a tutorial for flash 4. How exactly do you start using Flash? Well first you have to understand how flash works. Think of it as a cartoon and you, the designer, are the cartoon artist who has to draw each frame. (Flash helps you here, you don't have to draw every frame.)
Optimising a Flash Movie
Want to create fast loading Flash movies. Essential skills for all Flash developers.In this tutorial I will look at those things which clog up a Flash file. Then I will look at what you can do to help create meaner and leaner files.
How to Create a Flash MX Component
Flash MX Components introduce a powerful new tool for the Flash developer, expanding the application of Flash 5 SmartClips. This tutorial walks you through the creation of a simple isosceles triangle component.
Dealing with Data Types
In this tutorial we are going to discuss and learn about one of the new introductions to Flash Actionscript. Some basic data types existed in Flash 4 such as strings, numbers and boolean though they weren't formalised until Flash 5. As you have probably figured out, Flash 5 Actionscript is a lot more complex that its Flash 4 parent but it's complexity delivers something the internet needs - more power :)
Flash Professional 9 ActionScript 3.0 Preview
Adobe Flash Professional 9 ActionScript 3.0 Preview provides registered users of Flash Professional 8 with early access to the new ActionScript 3.0 language and the ability to publish to the newly-released Flash Player 9. ActionScript 3.0 and the new ActionScript Virtual Machine introduced with Flash Player 9 are among the most significant advances in the history of Flash. These new advancements, made in Flash Player 9, provide a more robust programming model, achieve standards compliance, and deliver ground-breaking performance improvements.
Flash, Javascript, and the FSCommand
You can do a lot of great work in Flash, and it is a much richer and more dynamic media than straight HTML. However, there are still things that you can do in HTML and JavaScript that you can't do with just Flash. That being said, you can integrate HTML, JavaScript and Flash to create a great user experience. This tutorial will explain how to call JavaScript functions from within Flash to perform functions that Flash cannot do alone.
Flash Context Menu
Flash training pages with an important argument for Flash designers: Flash context menu i.e. "right click" features in Flash software.
Introduction to ActionScript 2
The ActionScript is the programming language that Macromedia Flash has used from the very beginning, and that Flash 8 uses too. In general, we can say that the ActionScript will allow us to make everything what we propose with Flash 8, since it gives absolute control over everything related to a Flash movie, absolutely everything.
Valentines flash banner
Read this thoroughly explained, detailed flash lesson and see how to create advanced valentines flash banner using the action script code and some special flash tricks. Using this lesson, you will also learn how to import any picture into a flash stage, how to create instance name and much more.
Explaining Advanced 3D in Flash
Flash and 3D. These two topics have raised many thoughts and comments over the last few years. I remember spending far too many hours with Flash 3 tracing over 3D objects to create a spinning cube. Then there was creating a 3D page turn in Flash 4. However with the advent of Swift 3D (by Electronic Rain) the making of these 3D animation's has become a lot easier for us designers.
Preloading External Flash Movies Flash tutorial
This preloader tutorial shows you how to load an external Flash file into another Flash file with a preloader. This gives you the opportunity to break your Flash Movie into several more manageable parts rather than having one very large Flash file. It also means that the user need only wait for that section of the Movie that they wish to view to preload rather than waiting for a much larger file to load.

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