Toon Rendering 3D Studio Max / Compositing
In this tutorial we will concentrate on some toon rendering techniques.The ink'n'paint built in shader is used to achieve the toon effect. The only difference between the 2D and 3D will be material everything else will remain same.
Level of detail 3D Studio Max / Modeling
There haven't been many (if any) tutorials on how to keep your viewports rendering smoothly so I thought I'd write one.
Rendering 3D Studio Max / Getting Started
After completing a particular scene or animation you will probably want to distribute your work in some way. There are several Render options available in 3D Studio Max, although some are not as obvious as others. Learn how to...
Lighting and Shadow Basics-Part 1 3D Studio Max / Lighting
Ambient light is one of the most important parts of creating a realistic rendering becuase it sets the time and mood of picture that you are trying to create.
Rendering WIP Images 3D Studio Max / Compositing
In this tutorial, you will learn how to create those 'clay' and wire frames you have probably already seen quite a lot in WIP forums. Apart from looking cool, they allow you and others to see curves and corners more clearly by the use of light and shadows.
The making of a castle 3D Studio Max / Modeling
This is a making of document of the castle I made. I tried to explained the techniques I used for modeling, texturing, lightning, rendering and composing. I used 3d Max + Vray and Photoshop.
Making Clay Renders 3D Studio Max / Modeling
This simple tutorail will show you how to create a "clay rander" using your default 3D Studio MAX rendering engine without spending any extra cash for any extra plugins.
Steam Tutorial (3ds max & After Effects) 3D Studio Max / Special Effects
In this tutorial I will offer the 3ds max user a cheat to creating a steamy effect quickly and effectively with little rendering time. This tutorial will show you how to create the effect while the application is up to you.