Adobe Flash Tips and Tricks tutorials
For an attentive study of the work of others, an analysis of their design decisions, understanding one or another moment when Flash technology was chosen in their designs, it can be quite helpful to download what you find an interesting Flash clip in an editor and scrutinize it in frame by frame mode. I want to warn you from the get go that this does not decompile an SWF file in initial FLA format, but nevertheless it gives sufficient food for thought while studying great work.
Related Tutorials
Password Protection
This tutorial shows you how to create an input box which the user types a password. If the password is correct the user goes to a new frame in the Flash movie or a new web page. Using password protection in a file gives more security.
Movie Clip in a movie
This Flash Tutorial addresses how to make a movie in a movie. I've noticed in the forums that many beginners to Flash often conceptualize a Flash movie as one long movie with one time line. It is important beginners learn early that Flash may alternatively be conceptualized as many small movies, or movieClips, which are called to the main time line to play as needed. As you become more familiar with Flash you will learn that this is really a great way to create Flash movies. A few of the many advantages include better control of your main time line, and the ability to reuse movie clips in completely different Flash movies.
Preload External Flash Movies using Movie Clips
This tutorial shows you an easy way to load one Flash Movie into another. This loads the external Flash SWF Movie into a Movie Clip with the help of the Progress Bar Component. Loading a Movie into an MC means that you can address the Movie Clip in the ActionScript and change the Movie Clips properties. This MC includes the external swf file so any change that you impose on the Movie Clip also changes the external Movie nested within.
Playing a Flash Movie Backwards
The aim of the tutorial is to learn how to make a movie play in reverse. You will also learn how to create a controller Movie Clip, which will give an automated instruction from one part of a Flash movie to another, this is fundamental to programming in Flash and has many uses. You will also learn how to switch these instructions on and off. Examples of other Flash movies, that use controllers, are listed at the end of this page.
How To Prepare, Test And Publish A Movie
In this video clip tutorial you will learn the following:How to prepare items in the timeline window before publishing a movie in Flash,How to test a completed movie in Flash,How to preview a Flash movie in a browser for final testing.
Simple PHP Live Counter For your Flash Movie
This tutorial shows you how to create a simple counter that you can use anywhere in your flash movie. The most obvious place is for either the intro or the main part of the Flash Movie that you are working with. You can also use this in other parts of your movie as well.
Loading External Images Flash tutorial
The aim of the tutorial is to learn how to create a Flash Movie which loads an Array (list) of external images such as Jpegs or Gifs. These images would then be loaded individually into the Flash Movie as and when the user wished to look at them. This makes the Flash Movie much smaller and reduces the pre-load time for the Flash Movie. The individual images would each have there own pre-loader, so that there is a small delay before loading individual images but no long wait at the beginning of the Movie.
Load Movies into Levels and Movie clips Flash tutorial
The aim of the tutorial is to learn how to use Levels to load several Flash movies (or Jpegs) simultaneously into a single shockwave file (swf). How to switch between one Flash movie and another without loading a new web page. How to load a new movie into a movie clip of a pre-existing movie. To do this we need to look at the following ActionScript keywords.
Loading External Images
The aim of the tutorial is to learn how to create a Flash Movie which loads an Array of external images such as Jpegs or Gifs. These images would then be loaded individually into the Flash Movie as and when the user wished to look at them. This makes the Flash Movie much smaller and reduces the pre-load time for the Flash Movie. The individual images would each have there own pre-loader so that there is a small delay before loading individual images but no long wait at the beginning of the Movie.
Removing the Context Menu
Learn how to remove the context menu of a flash movie altogether to give you creative control over the print command.
Using SWISH movies in Flash without Importing
I would like to propose to you a way of using SWISH movies into a standard Flash movie that is more flexible and reusable than importing. You use the LoadMovie action from Flash and keep the SWISH movie as an external .swf file.The method is simple. You create a placeholder movie clip in Flash and position it as you like in the main scene (giving it an instance name), and then add a frame action to load the SWISH movie into it.
Password Protection
Learn how to create an input box which the user types a password. If the password is correct the user goes to a new frame in the Flash movie or a new web page.
Load Movies into Levels and Movie clips
The aim of the tutorial is to learn how to use Levels to load several Flash movies (or Jpegs) simultaneously into a single shock wave file (swf). How to switch between one Flash movie and another without loading a new web page. How to load a new movie into a movie clip of a pre-existing movie.
How to make a Flash movie with a transparent background Flash tutorial
The background of a Flash movie can be set to transparent. This allows the background color or image of the HTML page that contains the Flash movie to show through and allows the layering of Flash content with DHTML content.
Creating a movie in a movie
This is a tutorial is very simple for those new to flash. It is designed as a scaffolding task. This means that the learner will be able to apply a simply learned knowledge to many more complex ideas as they are encountered in more complex environments. We will accomplish two objectives in this tutorial. Objective one is to illustrate one way of creating a small secondary flash movie symbol, also called a movie clip using the 'create symbol function' in the library panel. The second objective is to illustrate how a movie clip is used as part of a main flash movie. The example we provided here is an animation that plays when you mouse over a button.
Publishing a Flash Movie
There is no point in being able to create great Flash movies if you cannot Publish the movie to the web! This tutorial looks at the group of files that is created as Part of the Publishing process and goes through the steps that you need to know in order to get your Flash movie onto a web page or into other formats.
Integrating Video in a Flash Movie
Want to integrate video in your Flash movie? You have two choices. You can embed the video in your Flash document, or keep progressively download it into a SWF file using from a FLV (Flash Video) file. In this tutorial you'll learn to use the Media Playback Component to display a FLV file in a Flash movie.
Integrating Video in a Flash Movie in Flash MX
In this tutorial you'll learn to use the Media Playback Component to display a FLV file in a Flash movie.
Detecting the Flash Player
For somebody to be able to see your Flash movie online they need the appropriate Flash player to be installed into the Browser. So if you create a movie in Flash 5 they will need the Flash 5 Player (or a more recent version of the player). If you create a Flash MX movie the Browser needs the Flash 6 Player and Flash MX 2004 needs the Flash 7 Player.
Using Flash And Java To Create Pop-Ups
With Flash it is quite common to have a customized pop up window to hold your flash movie. This is almost always done using HTML and JavaScript. Well, what about having buttons in your flash movies that will open customized pop up windows?In this tutorial I am going to show you how to incorporate Flash and Java to do the same effect from a Flash movie.
Creating Links within a Flash Movie
The aim of the tutorial is to show you how to link one Flash 'page' with another 'page'. Page is in inverted commas because Flash does not really have pages but Frames, but the idea is the same. This tutorial explains how to link one part of a Flash Movie with next part of the Movie.
Using Local Shared Objects in Flash MX: The Flash Cookies
Before Flash MX, it was pretty tricky to "remeber" the data in a Flash movie - it could be done with a standard browser cookie, which was hard to implement for someone with intermediate Flash skills, using a 3rd party script such as PHP or ASP or (in offline Flash applications) with the undocumented fscommand "save". Flash MX's Shared objects allow to store and retrieve the information within a Flash movie easily. Lets see how it works.
How to convert video to flash and make a fun-to-watch flash movie
This guide will show how to edit and convert your favorite video clips into flash, and complete with special effects and movie templates; making the videos a complete, fun-to-watch flash movie.
Using Local Shared Objects in Flash MX
Before Flash MX, it was pretty tricky to "remeber" the data in a Flash movie - it could be done with a standard browser cookie, which was hard to implement for someone with intermediate Flash skills, using a 3rd party script such as PHP or ASP or (in offline Flash applications) with the undocumented fscommand "save". Flash MX's Shared objects allow to store and retrieve the information within a Flash movie easily.
Using Local Shared Objects in Flash MX
Before Flash MX, it was pretty tricky to "remeber" the data in a Flash movie - it could be done with a standard browser cookie, which was hard to implement for someone with intermediate Flash skills, using a 3rd party script such as PHP or ASP or (in offline Flash applications) with the undocumented fscommand "save". Flash MX's Shared objects allow to store and retrieve the information within a Flash movie easily.
Different approaches to setting variables in a Flash movie Flash tutorial
A variable is a container that holds information, such as numerical or string data. This TechNote outlines the five main ways to set variables in a Flash movie.
Flash Sound
In this tutorial you will learn how to add sound to your Flash Movie. This tutorial explains how to Import sound files into your Flash movie and then looks at the two different ways in which Flash handles sound: Event and Streamed sound. There is an explanation of both sound types and practical instructions of how to use each of these in your Flash Movies.
User Name and Password
In this tutorial, you will learn how to create a Flash Movie that allows people to access it only if they have both a User Name and a Password. This password control system can allow access to the Flash Movie (or part of a Flash Movie) or access to separate web page.
Floating Flash Over Your Webpage in Flash MX
This tutorial is designed to teach you the process of manipulating your flash movie so that It will have the ability to float over your webpage.By the end of the tutorial, you will have the ability to play your Flash movie containing transparency in Internet Explorer (Only works in IE on Windows OS).
Password Protection / Loading External Text
In this tutorial you will learn how to password protect your Flash Movie or Application by loading in a password that is located in an external text file. This will be presented in a step-by-step format.
Loading variables from a text field and Editing/Updating the values via Perl
This tutorial basically shows you how to load variables into a Flash movie (Been there done that - what's new) In the same movie you can also edit those same variables and have them be displayed within the Flash movie immediately. By using a really simple Perl script you can update the variables with one simple button click. In this way you can have information passed to your movie dynamically and update that information at anytime.
Preloading External Flash Movies Flash tutorial
This preloader tutorial shows you how to load an external Flash file into another Flash file with a preloader. This gives you the opportunity to break your Flash Movie into several more manageable parts rather than having one very large Flash file. It also means that the user need only wait for that section of the Movie that they wish to view to preload rather than waiting for a much larger file to load.
Handwriting Flash Movie
This tutorial in Flash technology will show you how to create a Handwriting Flash Movie. The author uses fifteen easy to follow steps and lots of pictures and movies to show the way.
Drawing in a Flash Movie
The aim of the tutorial is to learn how to create a Flash movie that the user can draw with whist online. At the bottom of the page you will see an example of a complete Paint program created with this same script.
Sound
In this tutorial you will learn how to add sound to your Flash Movie. This tutorial explains how to Import sound files into your Flash movie and then looks at the two different ways in which Flash handles sound: Event and Streamed sound. There is an explanation of both sound types and practical instructions of how to use each of these in your Flash Movies.
Exporting from Swish
Learn how to export swish file for inclusion into your flash movie. This function will allow you to add complicated effects easily to you flash movie.
Adding and Controlling Music in a Flash Movie
Simple step-by-step tutorial. You may learn how to add sound to flash movie and turn it on and off using buttons.
Basic motion tween animation
The basis of animation in Flash. Learn to create a movie clip symbol and to animate it, change the speed of your Flash movie.
Publishing a Flash Movie
This tutorial looks at the group of files that is created as Part of the Publishing process and goes through the steps that you need to know in order to get your Flash movie onto a web page or into other formats.
Creating movie clips
Movie clips are one of the building blocks of Flash. You will use them all the time. Learn to create a movie clip symbol, make instances out of it, work with the library and more.
 
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