Related Tutorials
Rectangle Corner RadiusThe corner radius is a widely overlooked feature within Flash. It is a setting that determines the roundness of the corners of rectangles and squares. With the correct settings, it's possible to make great looking buttons. Let's take a closer look.
PolyStars
The PolyStar (Polygon + Star) Tool is widely overlooked in Flash, because it's only accesible via the Rectangle Tool. You can see on the Rectangular Tool logo that there is a small black arrow pointing downwards. This means that it can be expanded for more options. If you click and hold the mouse button when you select the Rectangle Tool, you will see this small menu appear:
Do-It-Yourself Slider
Adjust the width and height of a rectangle in Flash Designer.
Advanced drag and drop in Flash
Drag and drop activities are very popular in Flash, it is commonly use to create learning activities where elements needs to be associated. It is not difficult to create a drag and drop in Flash. We will first have a look at the two methods startDrag and stopDrag; we will then move on some more advanced tips and tricks to extend the radius of our knowledge on the subject, Let's jump into the action...
Transforming a movie clip into a draggable mask via ActionScript
In this really easy tutorial, I will show you how to set up a mask via ActionScript and make it draggable.Click on the rectangle in the Flash example below and drag it around to see what you'll learn to create.
Basic Shape Tweening / Morphing
Shape tweening is a method in which you convert any shape to any other shape, for example a rectangle will be converted to a circle in the following example.
Change Flash Size at Run-time
This tutorial demonstrates how to create a Flash movie that changes it's size when the user moves the mouse over it and collapses when the mouse is out of the rectangle in Flash Designer.
FOX television text effect
This tutorial shows a method for creating the travel around a corner text effect used on the FOX television network.
Gaming: coding the skala of remaining lives
This tutorial shows how to implement one of most basic features in game development: the skala in the upper left corner displaying the number of remaining tries(lives). The advantage of this snippet is that you can use it over and over in your flash games. You only have to change this symbol in library that represents a Ğlifeğ in your game. We will use the attachMovie method to place it on the stage.

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