Cinema 4D Modeling tutorials
You will learn how to create and render a realistic interior scene in Cinema 4D and Vray.
Related Tutorials
Sound Render
In this tutorial, we will show an example of how you can use this great new feature; a scene of a jet cruising by. You can download the project file for the jet model, or you can use your own objects.
Simple Abstract Render
Create an abstract render.
How to Create City Blocks
One simple way to create a cityscape is to model a few simple buildings and duplicate them several times to achieve the illusion of a large city. This tutorial takes a look at how to create and position buildings suitable for a realistic, low-polygon city scene. In following cityscape tutorials, we will add greater detail to the city and create a fly-through animation.
HDRI Lighting
This is a very simpl procedure that can add a much more detailed look to a render.
Create an Abstract Armored Sphere Scene
In this tutorial you will learn how to create a complex abstract Armored Sphere scene in Cinema 4D.
Abstract Rendering
This tutorial shows you how to make renders in cinema 4D like i Do.Remember the render will always have a different outcom and therefore it will not be completely the same link mine.
Creating Alpha Channels for Wireframe Renderings
If the situation ever arises where you need to render out an alpha channel for a wireframe image or animation, there is a workaround method in Cinema which will allow you to do this.
Creating Detailed Buildings for City Scene
At this point, we will focus on making the city more realistic looking by creating a few more detailed buildings. These detailed buildings will stand out against the plain buildings in our animation. They will be placed closer to the camera to give the effect that, as you get closer to any building in the city, you will see greater detail. It is unnecessary to create each building in detail since the camera will not be zooming close to every building in the city. At the end of this animation, the camera will zoom in close to a door on building. Since the camera moves in extremely close to this final building, it should be more detailed than any other building in the scene. The following tutorials will focus on the creation of a much more detailed building with landscaping and the animation procedure.
Make a Spherical Map
Making a texture that is ready for spherical mapping is, like so many things, very easy to do once you know how.
Framing Your Paintings
In this tutorial, I will teach you how to design a painting frame in Cinema 4D to hold and display your masterpieces in any 3D scene that takes your fancy. This tutorial is written for beginners, but it covers a variety of techniques, so more experienced users may benefit from its content too.
City Scene
This tutorial will show you how to combine your city blocks with your detailed buildings and set your city up for a camera animation. It will also go through a few ways to landscape the grounds where the camera will zoom in close.
Decal Mapping
In this tutorial, we will texture specific faces of a cube using decal mapping.
Animating Textures
There are several ways to animate textures in CINEMA 4D V6; through the use of a shader, through the use of texture tracks, and through the use of movie files. In this tutorial, we will go through basic intructions on how to go about animating textures using these methods.
Modeling of a chess queen
Learn how to quickly model a simple chess queen piece using only one spline and one nurbs option. Very handy for alot of basic pieces and for those just learning cinema 4D.
Modelling a tire thread in Cinema 4D.
In this tutorial I will try to explain how you model a tire thread.
Modelling a Pawn in Cinema4D
This is a basic tutorial teaching you how to model a pawn using Cinema4D.
Deck Chair
This tutorial describes how to model a deck chair using Sweep NURBS, Extrude NURBS, as well as duplicate and arrange functions with CINEMA 4D R6.
Create a Detailed Zune HD MP3 Player in Cinema 4D
In this multi-part, intermediate to advanced level tutorial, you will learn the many techniques needed to model a Microsoft Zune HD. Setting up your workspace for your reference images and using them as a guide, modeling complex shapes from boxes, and polygon pushing will all be covered, and can be adapted to virtually any 3D package.
Static Tank Tracks
This tutorial explains how to create some STATIC tank tracks for any tank/tracked model!!
 
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