Related Tutorials
Symbols in FlashThe Symbols come from objects that we've created using the tools that Flash 8 provides us. Learn what are the symbols, how to create a symbol, difference between symbol and instance, how to use libraries and more.
Flash Symbols
In this Tutorial you'll learn the basic concepts of Flash symbols, symbol types (graphics, buttons and movieclips), creating and using them.
Create Symbols and Instances
A symbol is a reusable object, and an instance is an occurrence of a symbol on the Stage. Repeatedly using instances does not increase the file size and is a good part of a strategy for keeping a document file size small. Symbols also simplify editing a document; when you edit a symbol, all instances of the symbol update to reflect the edits. Another benefit of symbols is that they allow you to create sophisticated interactivity.
Moving and rotating a rocket spaceship with button symbols
In this lesson, you will learn how to manipulate a movie clip via button symbols. You will create an interface and write ActionScript that will enable the rotation and movement of a movie clip across the screen.
Using Illustrator Symbols in Flash
Whether you create your own or use the ones included in the program, Illustrator symbols are a great source of vector art for Flash projects. In this tutorial, I'll show you how to copy an Illustrator symbol to a Flash document and edit the symbol in Flash.
Spraying symbols in Flash CS4
Learn how to spray symbols using the Spray brush tool in Flash CS4.
Character Animation with Symbols
In this tutorial you will learn character animation with symbols.
Shape tweening
Shape tweening allows us to change the shape of objects over time. This is similar to morphing where one object changes to another. One of the main differences between a shape tween and a motion tween is that shape tweens do not work with symbols or groups. If you want to apply shape tweens to groups or symbols, you have to first ungroup or break them apart.
Create a Timeline Animation
Macromedia Flash Basic 8 and Macromedia Flash Professional 8 provide powerful tools for creating animation. Most simple animation in Flash is done using a process known as tweening. Tweening is short for "in between" and refers to filling in the frames between two keyframes so that a graphic displayed in the first keyframe changes into the graphic displayed in the second keyframe. There are two types of tweening that you can create in Flash a motion tween and a shape tween. The main difference between motion tweening and shape tweening is that motion tweening operates on grouped objects or symbols, and shape tweening is used with objects that are not symbols and are ungrouped.
Photoshop-styled Value Setter Flash tutorial
Add an extra element of user friendliness with this plug and play valuesetter.
Motion tween animation options
Learn to change the transparency, tint, brightness, shape and rotation of your animated symbols.
Loading External Symbols During Playback
If you want to create flash 5 movies that contain dynamic content (i.e. are different each time they are viewed) then there are two major approaches to take.
Using ActionScript to apply the blur filter to button symbols
Make a cool interactive blurring effect with just a few lines of code!
Graphics in Flash
The Graphics are symbols that allow us to represent static objects and simple animations.
How to make flash movie
This tutorial is simple, it covers basic actions, scenes, keyframes, sizes and fps, symbols (buttons, movieclips...) and finally passwords .
Shape tween animation
Learn to change the transparency, tint, brightness, shape and rotation of your animated symbols.
How to use hitTest in a simple game
This tutorial explains the basics of using hitTest to add extra functionality to your Flash movie or game.
Flash Tools
Another important feature of Flash imaging software are tools. In tool palette you'll find several symbols.
Tweening with Motion Guides
Learn how to tween symbols using motion guides that allow you to move an object in a curve or spiral, not a straight line, from one point to the next.
Attaching Symbols to Mouse
This interesting article will explain one easy way to attach a Symbol to Your Mouse. The author makes good use of screenshots and illustrations in this easy to understand tutorial.
Perfect Newbie Starter Tutorial
This tutorial covers five basic skills for the beginner (using the timeline, color palets, tweening, symbols and motion guides) All the lessons have interactive movies to guide you and a quiz at the end to grade you.
Motion Guides 101
This tutorial is to show you how to make a motion guide work properly in a flash document. It assumes that you know how to open flash, create symbols and successfully use the timeline.
Star Trek 3D Space
Out of 3 pictures downloaded from the Net, Avraham re creates the opening of Star Trek the original series, from the 60s, using motion paths, movie clip symbols, and 3D effects on Flash.
Steel Effect in Flash
In this tutorial I will show you how to use layer masking to create Steel Effect, I expect you to know the basics of Flash animation like making symbols and tweening.
Creating a Simple Calculator
Learn how to create a simple adding and subtracting calculator using the input and dynamic text fields in Flash. Before beginning this tutorial you should know how to create Movie clip and Button symbols.
Target Paths
A tutorial showing you how one instance of a symbol communicates with another, specifically when the symbol is placed inside another symbol.The aim of this tutorial is to give you an idea of how these symbols communicate with one another. This tutorial is designed to give you some practical experience of how this is done.
Symbol Instances in Flash
Important distinctions between the way symbols work and the way symbol instances work.
Effects on Animations
If the shape and motion tweenings don't seem enough to you, and you want to make more complex animations, you can combine motion tweenings with the effects and transformations of symbols.
Alpha/Opacity and Fading in Flash
This is an in-depth tutorial on controlling Alpha (aka opacity) and fading symbols in Flash.
Working with 9-slice scaling
You can use 9-slice scaling to specify component-style scaling for movie clips. 9-slice scaling lets you create movie clip symbols that scale appropriately for use as user interface components, as opposed to the type of scaling typically applied to graphics and design elements.
Exploring the Flash Professional 9 ActionScript 3.0 Preview
This article walks you through creating a new shape using the drawing tools in Flash. After learning how to interact with the shape so it reacts to button clicks and mouse movement, you'll see how to move the ActionScript from the main Timeline into an external file that you can link to symbols in the Library or to the main Flash document itself.
Effects on Animations
If the shape and motion tweenings don't seem enough to you, and you want to make more complex animations, you can combine the motion tweenings with the effects and transformations that can be made on the symbols that they are composed of and apply effects to the same tweenings.
Favicons - Bookmark Icons IE only
Bookmark icons can provide you will the ability to add that little bit of extra class to your site and provide just one more reason why your site should be visited again instead of Joe Blogg's template generated web page. This tutorial will show you how to make a button to bookmark your site, with a bookmark icon.
How to Create Stunning Bubbles
This tutorial will teach you how to create an amazing image effect such as Flash bubbles. Step by step you will learn how to draw such bubbles, how to create movie clips and symbols and how to set everything in motion. This Flash lession will be perfect for beginners, but hoping, Flash gurus will also find something useful.
The Color object in flash
The color object in flash allows us to set RGB color value to movie clip symbols. They also help us retrieve the value once set
Changing Colors inside Symbols
Changing the colors inside a symbol isn't hard to do if you know how to do it! Whether you want to customize the colors of a Character Pack, or change the colors of a hand pose to match the character you are animating with, this video tutorial demonstrates how easy it can be! Watch for Ryan's tip on quickly selecting the colors you need to change.
Using the Keyboard in AS3
Learn all about the KeyboardEvent and how to detect which key was pressed in AS3. With keyboards, because you have many keys to deal with, in most programming languages, you often have a few extra steps before you can detect which key was pressed. Don't worry, this tutorial will show you how you can use the keyboard and its keys in AS3.
Generate Graphs in Flash Using FusionCharts
A chart is a visual representation of data. The data can be represented by symbols, such as bars in a bar chart, lines in a line chart, or slices in a pie chart. A chart can represent tabular numeric data, functions or some kinds of qualitative structures. In this tutorial we will learn how to use FusionCharts to create different types of graphs using ActionScript and XML.
Animation - Tweening
The aim of the tutorial is to show people who are new to Flash how to create a simple animation using technique called Tweening. Tweening enables you to move objects, change their colour, size and transparency. In this tutorial I will show you how move text around. This tutorial is designed to teach the beginner fundamental processes used in creating Flash Movies, in particular an introduction to Motion Tweening, the Timeline and Symbols.
Adding Text
Flash movies aren't just moving shapes, text can be used to give an extra dimension. In Flash, you can adjust the font, style, size, spacing, colour and alignment of your text like a word processor. You can also transform your text like in photoshop with such options as rotation, flip and skew. The text can also be broken apart into its individual characters and reshaped and what makes Flash soooo cool is that you can create editable text in movies which allow the users to add, modify and access text just like your boring old HTML web pages.

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