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Adobe Flash ActionScript
Learn how to make your movie jump to life, whether it was by reacting to a mouse click, a keyboard stroke, or any event happening in Flash using the Event Handling system of AS3.
Related Tutorials
Adobe Flash Dynamic Content
Checking if a file exists with ActionScript
Adobe Flash / Dynamic Content
Sometimes it is necessary to determine if a file exists using actionscript, for example when you have a preloader cue, that loads a series of .jpgs one after another, if one of the files doesnt exist then the cue wouldnt traverse any further, you could of course use a timeout in that scenario but why not just check if the file exists before loading it, so that if necessary you can move onto the next item in the cue almost instantly. It is possible to determine whether a file exists using the success parameter of the onLoad event handler, the problem lies in the fact that the onLoad event handler for movieclips doesnt work, so to check if an .swf file exists, or an image, you will need to use this method...

Site: www.flashvista.com Report - View Tutorial

Adobe Flash Getting Started
ASBroadcaster
Adobe Flash / Getting Started
This undocumented object is the core of the new Flash MX Event Model. It is used internally to control subscriptions to the predefined objects event notifications, unsubscribe from the predefined objects event notifications and to broadcast event notifications to all subscribed objects for each predefined object. This object can also be used for your own devices and that is when this object really becomes useful...

Site: www.flashvista.com Report - View Tutorial

Adobe Flash Tips and Tricks
ASBroadcaster
Adobe Flash / Tips and Tricks
This undocumented object is the core of the new Flash MX Event Model. It is used internally to control subscriptions to the predefined objects event notifications, unsubscribe from the predefined objects event notifications and to broadcast event notifications to all subscribed objects for each predefined object. This object can also be used for your own devices and that is when this object really becomes useful.

Site: www.webdesign.org Report - View Tutorial

Adobe Flash ActionScript
Flash MX Event Model
Adobe Flash / ActionScript
One of my favourite new features of Flash MX, has to be the new event model, it just makes life so much easier and makes coding so much more fun and so much more organised. If you dont know much about it, then now is the time to find out, you really are missing out, but no doubt you are already using it without even realising. This article will hopefully help everybody that reads it, whether you are a beginner or a flash super user, understand the flash event model, and help you to use it.

Site: www.webdesign.org Report - View Tutorial

Adobe Flash Getting Started
onKeyDown VS onClipEvent(keyDown)
Adobe Flash / Getting Started
All movieclips automatically subscribe to amongst other objects, the Key objects event notifications, this means that you can define any of the Key event handlers within your movieclip, without having to explicitly subscribe to the Key objects, event notifications using the Key.addListener(mymovieclip) method...

Site: www.flashvista.com Report - View Tutorial

Adobe Flash ActionScript
onKeyDown VS onClipEvent(keyDown)
Adobe Flash / ActionScript
All movieclips automatically subscribe to amongst other objects, the Key objects event notifications, this means that you can define any of the Key event handlers within your movieclip, without having to explicitly subscribe to the Key objects, event notifications using the Key.addListener(mymovieclip) method.

Site: www.webdesign.org Report - View Tutorial

Adobe Flash ActionScript
Countdown to Event
Adobe Flash / ActionScript
This tutorial should help you to make an effective countdown timer to any event.

Site: www.flashkit.com Report - View Tutorial

Adobe Flash ActionScript
ActionScript for Newbies
Adobe Flash / ActionScript
ActionScript for Newbies Contents: ActionScript for Newbies, Starting with: What is ActionScript and what can you do with it? The ActionScript syntac, Variables, Using Functions, Operators, If...Else, Creating functions, Buttons, Array, Loops, ActionScript math functions, Movieclips and the dot syntax, Movieclip properties, Movieclip events, Drawing with ActionScript, Prototypes, The Debugger, Last Words.

Site: www.webdesign.org Report - View Tutorial

Adobe Flash Getting Started
Flash MX Event Model
Adobe Flash / Getting Started
In this tutorial, learn mx event model.

Site: www.flashvista.com Report - View Tutorial

Adobe Flash ActionScript
Dynamic Event Handlers
Adobe Flash / ActionScript
Now dynamic event handlers are really one of the best things that Flash MX brought, as they allow us to change a handler at run time. You may wonder what this means. Well, it's simple, really. Imagine that you want a movie clip to go right, and when it reaches a certain position, make it stop.

Site: www.kirupa.com Report - View Tutorial

Adobe Flash ActionScript
Flash Actionscript Programming Basics
Adobe Flash / ActionScript
There are currently 2 versions of Actionscript.Actionscript 1.0 (AS 1.0) is the version that works with Flash MX.Actionscript 2.0 (AS 2.0) is the new language that ships with Flash MX2004. Most items in these tutorials will cover both AS 1 and AS 2. Where there is a difference I will indicate it.Actionscript 1.0 will work with Flash MX2004 but Actionscript 2.0 will not work with Flash MX.

Site: www.flashadvisor.com Report - View Tutorial

Adobe Flash ActionScript
Flash Actionscript Programming Basics
Adobe Flash / ActionScript
There are currently 2 versions of Actionscript. Actionscript 1.0 (AS 1.0) is the version that works with Flash MX. Actionscript 2.0 (AS 2.0) is the new language that ships with Flash MX2004. Most items in these tutorials will cover both AS 1 and AS 2. Where there is a difference I will indicate it. Actionscript 1.0 will work with Flash MX2004 but Actionscript 2.0 will not work with Flash MX.

Site: www.flashkit.com Report - View Tutorial

Adobe Flash ActionScript
Flash Actionscript 2.0 Programming Basics
Adobe Flash / ActionScript
This course is adapted from the book "C++ Primer" by Stanley Lippman.There are currently 2 versions of Actionscript. Actionscript 1.0 (AS 1.0) is the version that works with Flash MX. Actionscript 2.0 (AS 2.0) is the new language that ships with Flash MX2004. Most items in these tutorials will cover both AS 1 and AS 2. Where there is a difference I will indicate it. Actionscript 1.0 will work with Flash MX2004 but Actionscript 2.0 will not work with Flash MX.

Site: www.video-animation.com Report - View Tutorial

Adobe Flash Games
The Tank: Part 2: Rotating and Shooting the Cannon
Adobe Flash / Games
In this Flash tutorial you will learn how to make the cannon on the tank rotate wherever the mouse is pointing and shoot whenever the left mouse button is clicked. Topics covered in this tutorial: mouse angle detection, onMouseDown event, duplicateMovieClip, rotation and actionscript controlled motion.

Site: www.myflashresource.com Report - View Tutorial

Adobe Flash ActionScript
Creating clickable and draggable shapes
Adobe Flash / ActionScript
In this example, you'll explore some of the new features in the Flash Professional 9 ActionScript 3.0 Preview. You will create a simple shape and make it clickable using the improved event model. In later examples, you will make the shape draggable, turn your code into a class, and dynamically create a class instance.

Site: www.adobetutorialz.com Report - View Tutorial

 
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