Adobe Flash Animation tutorials
Easily create animations without the need to draw each and every frame in an animated sequence.
Related Tutorials
Motion Tweens (With Paths)
Creating a simple motion tween to get an object from point A to point B is relatively simple, but what happens if you want your object to get there in a non linear fashion? You could, of course, create keyframes and motion tweens at pre-defined intervals but this is messy and needlessly complex. By careful use of motion guides it is possible to get Flash to do all the hard work for you! How? Well, read on and find out...
Penner Motion Tweens Tutorial
Penner Tweens use built-in Flash MX 2004 classes to script tweens. This is the touch of class that adds to any flash application / navigation / presentation. To set it up, you define an ease type, then apply the ease type to a Tween object.
Motion Tweens
Creating a simple motion tween to get an object from point A to point B is relatively simple, but what happens if you want your object to get there in a non linear fashion? By careful use of motion guides it is possible to get Flash to do all the hard work for you!
Motion Animations
Flash 8 is a program oriented mainly to the animation that is the aim of this unit. However, to continue creating more and more complex animations, beyond all, it's needed a lot of practice.
Problems with Rotating Animations In Flash
Creating an animation of an object rotating is very easy to do, whether you do it with tweens or in Actionscript. Unfortunately, sometimes the rotations don't occur exactly how you would want them to, because by default, the anchor for the rotation is the center point of the object being rotated. In this tutorial, you will learn how to change that anchor point for both tweened animations and Actionscript animations.
Create animated buttons with retro gaming style
In this tutorial you will learn how to create buttons that show an animation when you roll your mouse over them. The animations inside the buttons will be frame by frame animations, standard motion tween and guided motion tween animations.On top of that, you will see how to design the buttons so that they convey that old-school gaming look.
Effects on Animations
If the shape and motion tweenings don't seem enough to you, and you want to make more complex animations, you can combine motion tweenings with the effects and transformations of symbols.
Add motion blur to Flash animations
In this tutorial you're going to learn how to add a motion blur effect to your animation, using a third party software.
Effects on Animations
If the shape and motion tweenings don't seem enough to you, and you want to make more complex animations, you can combine the motion tweenings with the effects and transformations that can be made on the symbols that they are composed of and apply effects to the same tweenings.
Tweens within Tweens
A tutorial for beginners, showing you how to place one animation inside another animation. This is a basic technique in Flash which is of fundamental importance.
Timeline Motion Tween in Flash MX 2004
Flash can create two types of tweened animation using timeline: Motion Tween & Shape Tween Creation of Motion/Shape tween using timeline is the basics of Flash.Motion tween is nothing but tweening a Symbol's movement from one position to another. To implement Motion Tween all that you have to do is, provide Flash with Symbol's initial position and the end position. Rest is taken care by Flash. Isn't it really simple.
Shape tweening
Shape tweening allows us to change the shape of objects over time. This is similar to morphing where one object changes to another. One of the main differences between a shape tween and a motion tween is that shape tweens do not work with symbols or groups. If you want to apply shape tweens to groups or symbols, you have to first ungroup or break them apart.
ActionScript Easing Effects
Completely revolutionize the way you animate and create effects in flash via this tutorial (100% free). Learn to animate using actionscript instead of motion tweens and keyframes.
Tweens in Actionscript 3
In this Flash tutorial you will learn about tweens in Actionscript 3.0.
Creating Motion Tween in Flash
The Flash tweening is the most interesting part of Flash. It directly influences the way animation is done. Consider that you have to create an animated ball on the timeline that moves from one point to another in about 5 seconds. There are several ways to do it. By using either "key frame" based animation or actionscript and by using motion tweening.
Animation of an object along a path using motion guide
Motion Guide is nothing but moving your symbol in a predefined path such as curves or circles. Learn how to move Flash objects in circular, zig zag or curved paths using Flash motion guide.
Fading Banner Slideshow
This Adobe Flash CS4 tutorial will teach you how to create a fade in and fade out banner slideshow for your websites. You will need to create seven images that will make up the slideshow images and import them into the Flash CS4 Library then add to the Flash animation document stage. You will then convert the images to symbols and create Motion Tweens for your individual image layers and adjust the Color Effect Alfa type at various point in the Timeline to create an image fade in and out effect.
Using motion guides
This flash tutorial will teach you how to use motion guides. Motion guide let you draw paths along which tweened instance, groups, or text blocked can be animated.
Motion tweening (the basics)
It is very important to understand the concept of motion tweening in Flash. Motion tweening is used to automatically alter the properties of a symbol (a movie clip, a button or a graphic) over a certain length of time. Motion tweening can be use to change the _x and and _y property of an element on the stage, the alpha transparency, the size of the symbol, the tint ...etc let's start with a basic tutorial that will help us to understand the very basic of motion tweening.
Create a Timeline Animation
Macromedia Flash Basic 8 and Macromedia Flash Professional 8 provide powerful tools for creating animation. Most simple animation in Flash is done using a process known as tweening. Tweening is short for "in between" and refers to filling in the frames between two keyframes so that a graphic displayed in the first keyframe changes into the graphic displayed in the second keyframe. There are two types of tweening that you can create in Flash a motion tween and a shape tween. The main difference between motion tweening and shape tweening is that motion tweening operates on grouped objects or symbols, and shape tweening is used with objects that are not symbols and are ungrouped.
Motion Guides 101
This tutorial is to show you how to make a motion guide work properly in a flash document. It assumes that you know how to open flash, create symbols and successfully use the timeline.
Controlling File Size in Flash Animations, Part 1
This tutorial shows you how you can keep file size small for Flash Animations in an easy to read and well illustrated article.
Flash MX 2004 ActionScript Learning Guide
ActionScript is the scripting language for Macromedia Flash. It makes your Flash content interactive. ActionScript provides a more efficient way to do things in Flash, from creating simple animations through designing complex application interfaces. With the release of Macromedia Flash MX 2004 Macromedia introduced ActionScript 2.0.
Basic Random Motion in Flash
Learn how to create simple random motion in flash with this tutorial, using easy to understand actionscript.
Editing Bitmaps Properly For Use in Flash Animations - Smooth/Clean Cutouts
In this tutorial you will learn how to edit and set up bitmaps for use in flash animations with smooth and clean edges for a better appearance.
Using Motion Guides
This Flash tutorial is a good start for learning to create Motion Guides and tweening in Flash 5.
Using Motion Guides
This Flash tutorial is a good start for learning to create Motion Guides and tweening in Flash.
Motion Tweening
In this tutorial I will teach you how to motion tween. Motion Tweening is one of the first things you should learn in macromedia flash because you will use it for so many things in the future.
Flash-Motion Tweening
Motion tweening was introduced into flash as an alternative to more traditional methods such as keyframe animation, which was outlawed because of its limits and boundaries. Tweening for flash covered leaps and bounds because it allowed the user to use flash as an automation. When one would tween, flash would, in a sense, guess, or calculate the best position or appearance for each frame that the tween covered. This allows the user full control over what the tween's actions and appearances are without the mess and wasted time.
Creating desktop applications with Flash
Flash is mainly known as a program dedicated to producing animations and applications for the web that run in a web browser. This situation has evolved over the past few years with a couple of programs known as SWF wrappers, Flash wrappers or SWFtoEXE programs, that open the door of desktop application development to a lot of Flash developers and Flash designers.
Using Motion Guides in Flash
In this tutorial, you will learn how to animate a graphic on a guided path using the motion guide. You will also learn how to place your graphic or movieclip on the correct points of the motion guide.
Sprites in Flash
This tutorial was written for the Flash Designer software, which allows you to create flash animations in a much easier way than by using Macromedia Flash.
Working with Texts
Flash provides everything that we might need to create an animation, and, hence, also all that is related to the texts. However, Flash was conceived to create graphic animations, in such a way that it will treat any text as if it were one more object, prepared to be animated if that's what you want it for. That allows us to animate texts afterwards and to easily create spectacular animations. Flash distinguishes among 3 types of text: static text or normal; dynamic text; and input text (in order the user to introduce the date, for example), it can also create text that supports HTML format, etc...
The Matrix Reloaded Animation
Learn how to create the special effects from The Matrix film using Motion Tweens and ActionScript. There are two variations in this animation. Both take their inspiration from the films The Matrix & The Matrix Reloaded.
More with Motion Guides
In this tutorial you will learn a few different effects you can do with motion guide lines. This tutorial was created on/for Flash 4 but I think it should also work on 5.
startDrag and stopDrag in ActionScript
This tutorial was written for the Flash Designer software, which allows you to create flash animations in a much easier way than by using Macromedia Flash.
Moving an Object Along a Path (Using Motion Guides)
This tutorial teaches you the basic effect of moving along a motion guide, this awesome effect is one of the easiest effects featured by the Flash authoring tool. What we mean by a motion guide is a layer that contains a path that the animated object follows during its movement.
Motion Guides
A basic Flash tutorial on how to use Motion Guides to create moving animation.
Shape Tweening & Motion Guides
Shape tweening allows you to change the shape, size, color or location of editable objects in your movie. This tutorial will teach you to animate shape tweens that do follow a curved path as demonstrated in the example below, by simulating a guide path for it to follow.
Guided motion tween animation - create an air chase!
With this lesson, you are going to learn how to make a motion guide that two movie clips will follow, one after another. This is one of the basic animation techniques in Flash.
 
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