What the color object does is allows you ways to apply color and alpha effects to movieclip objects much in the sense of a filter. When applied to a movieclip object, it is applied to everything within that movieclip.
Modifying Object Colors at Run-time Adobe Flash / Interactivity
Color changing in Flash 5 can be done on any movie clip in the movie. The basic idea is to make our movie clip "colorizable" by creating a virtual object, defining it's color and then applying it to our real object. This tutorial is a two step process. First we'll look at the action script required to change the color then we'll look at the mouse events and the actionscipt required to execute the color change.
Color Matrix Filter with ActionScript Adobe Flash / Special Effects
The Color Matrix Filter enables you change the color in Photos, Movie Clips, Buttons & Text. A Color Matrix Filter shifts the color in a particular direction. It allows changes to the images color tint, saturation, hue, luminance brightness and other color effects.
Displacement Map Filter & Animation Adobe Flash / Drawing
The Displacement Map Filter distorts the colors in one object based on the color of another object and gives you a warped effect. This tutorial will show you how to animate this deformation.
Gradient Glow Filter with ActionScript Adobe Flash / Special Effects
The Gradient Glow Filter lets you add a glow effect to Movie Clips, Buttons & Text. You can apply a gradient glow around the inner or outer edge of an object or on top of an object. A Gradient Glow creates a glowing back light effect, enhanced with gradient color.
Dynamically Controlling Volume via the Sound Object Adobe Flash / Sound
The sound object is a very important aspect of Flash. Dynamically controlled sounds played directly from the library can only be realized by using this versatile object. Check out this tutorial and get a great start on using the sound object in your movies!
Drag & Drop / Swap Depths Adobe Flash / ActionScript
In this tutorial we are going to learn how to:
1. Drag an object
2. Stop dragging an object
3. Swap object depths
4. Set up a drop target
5. Make your object return to it's original location when it misses it's target
6. Make your object lock into place, when it hits it's target.
Shape Transformations Adobe Flash / Animation
When what we want is not to change the position of an object on the stage, but rather its shape in a progressive way (or both of them simultaneously), Flash provides us the technique of the Shape Tweening, that consists, simply, in transforming the outline of the object created until it becomes just like the outline of another different object.
A Memopad, using the new MX Shared Object Adobe Flash / Dynamic Content
This tutorial shows you how to make use of a new feature of Flash MX, the shared object. At the same time you will learn how to use radiobuttons as event handlers like real buttons.The shared object is a new feature of Flash MX and works like a cookie. When you type text into a textfield and this text is defined as a shared object, the text will be remembered even you close the file. This is also true when a file containing one or more shared objects is on a server.