This tutorial is now finished, it's about modeling a medieval castle, during the first part you'll learn some simple polymodelling techniques, we'll create a castle wall and tower.
The making of a castle 3D Studio Max / Modeling
This is a making of document of the castle I made. I tried to explained the techniques I used for modeling, texturing, lightning, rendering and composing. I used 3d Max + Vray and Photoshop.
Modeling a brake rotor - video tutorial 3D Studio Max / Modeling
This 3D Studio MAX video tutorial shows you how you can use various modeling techniques to create a cross-drilled, slotted solid non-ventilated brake rotor. These include using donut, circle, and rectangle shapes, the Array Tool, Bend modifier, basic poly-modeling, smoothing groups and much more. As always in 3D Studio MAX, you can do things differently and still get the same or similar results. The reason I picked several different techniques is to give this tutorial some more 'content' than just showing how to model a brake rotor.
Modeling a Plunger 3D Studio Max / Modeling
This tutorial shows various quick modeling techniques including Line spline shapes, Lathe modifier, Smooth modifier, Editable Poly, Snap to grid, and more, to create a plunger. Since every step is shown in the video, from an empty scene to a rendered version, this tutorial is very suitable for beginners who know absolutely nothing about 3D Studio MAX yet.
Vray tutorials -Studio & light setup - Part2_Test Render HDRI 3D Studio Max / Rendering
Advance V-Ray studio lighting tutorial from www.renderray.com that explains the creation and setup for the studio lighting, and the usage of vray physical cameras within 3d Max. Here in this second part, we will assign vray render, we will adjust the render settings by explaining the parameters to make some test render and we will create an HDRI environment.
Making of a Robot 3D Studio Max / Character Modeling
This is a neat little tutorial on modeling a robot using basic 3DS MAX techniques. This tutorial will be followed by lights and cameras, animating and textures so sit still.
Your first scene 3D Studio Max / Getting Started
This tutorial will introduce you to 3D Studio Max. It tells you how to make simple objects, how to attach textures and how to render your scene. This tutorial is based on 3D Studio Max R3 but other versions can be used.
Modeling a car 3D Studio Max / Modeling
This tutorial is complex from the point of view of modeling, because the user will pass thorough different techniques like surface tools(spline modeling), mesh edit (polygonal modeling), mesh smooth. This tutorial is not recommended to beginners, although they will learn some useful tricks from here. The tutorial is entirely conceived in 3D Studio Max 3.0 but is compatible with newer versions.
Rain drops 3D Studio Max / Special Effects
In this tutorial we will making drop scene, shows how to model, texture, light, render and etc.this tutorial requires the Vray render!