Using LoadMovie Adobe Flash / Backend Integration
In this tutorial we're going to take a look at the function loadMovie. LoadMovie is a very nifty function, though things can get in a huge mess quickly. You often get questions on the forum about this topic, so that's why this tutorial has been created. In this tutorial we're not only going to take a look at the theory of loadMovie, we're also going to create a picture loader.
Building a Dynamic Photo Gallery Adobe Flash / ActionScript
This project walks you through the process of building a dynamic photo gallery that allows you to load both thumbnails and full images at runtime without having to add a lot of images to your Library. This means that your visitors can load the gallery quickly, on any number of different connections, and navigate through the gallery without waiting a long time for it to load.
Photo gallery (AS 3.0). Adobe Flash / ActionScript
In this tutorial we will build a photo gallery. We will load the paths to the photos from an xml file and will use the Tweener class to add some nice transitions.
Flash Actionscript Programming Basics Adobe Flash / ActionScript
There are currently 2 versions of Actionscript. Actionscript 1.0 (AS 1.0) is the version that works with Flash MX. Actionscript 2.0 (AS 2.0) is the new language that ships with Flash MX2004. Most items in these tutorials will cover both AS 1 and AS 2. Where there is a difference I will indicate it. Actionscript 1.0 will work with Flash MX2004 but Actionscript 2.0 will not work with Flash MX.
Flash Actionscript Programming Basics Adobe Flash / ActionScript
There are currently 2 versions of Actionscript.Actionscript 1.0 (AS 1.0) is the version that works with Flash MX.Actionscript 2.0 (AS 2.0) is the new language that ships with Flash MX2004.
Most items in these tutorials will cover both AS 1 and AS 2.
Where there is a difference I will indicate it.Actionscript 1.0 will work with Flash MX2004 but Actionscript 2.0 will not work with Flash MX.
Flash Actionscript 2.0 Programming Basics Adobe Flash / ActionScript
This course is adapted from the book "C++ Primer" by Stanley Lippman.There are currently 2 versions of Actionscript. Actionscript 1.0 (AS 1.0) is the version that works with Flash MX. Actionscript 2.0 (AS 2.0) is the new language that ships with Flash MX2004. Most items in these tutorials will cover both AS 1 and AS 2. Where there is a difference I will indicate it. Actionscript 1.0 will work with Flash MX2004 but Actionscript 2.0 will not work with Flash MX.
Creating an Advance Flash Image Gallery Adobe Flash / ActionScript
This tutorial will teach you how to create an advanced scrolling gallery using XML. All of our assets will be dynamically loaded and the gallery could be fully customized using the XML file.
Using SWISH movies in Flash without Importing Adobe Flash / Third Party
I would like to propose to you a way of using SWISH movies into a standard Flash movie that is more flexible and reusable than importing. You use the LoadMovie action from Flash and keep the SWISH movie as an external .swf file.The method is simple. You create a placeholder movie clip in Flash and position it as you like in the main scene (giving it an instance name), and then add a frame action to load the SWISH movie into it.