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Adobe Flash ActionScript
Building Protoypes
Adobe Flash / ActionScript
Basically, a prototype is a function, but the difference is that you can apply it to an object. This is where the fact that Flash Actionscript is Object Oriented is the most obvious.

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Adobe Flash ActionScript
Solve Cache Problems when you Load a Movie
Adobe Flash / ActionScript
When you load a movie, variables, or a text, what you load is put in the cache of your computer by your browser. This can cause problems because if you load files, chances are that you are going to update them quite often, but Flash will look for the files in the cache, that is to say the old ones.

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Adobe Flash ActionScript
Random Numbers
Adobe Flash / ActionScript
In programming, it is nice to be able to create numbers that occur unexpectedly.To create numbers that occur with no set pattern, one would need to use random numbers.

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Adobe Flash ActionScript
For...in Loops
Adobe Flash / ActionScript
For...in loops are tricky to use. What they do is simple though: they reference everything they find in an object and put it in an array.

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Adobe Flash ActionScript
Dynamic Event Handlers
Adobe Flash / ActionScript
Now dynamic event handlers are really one of the best things that Flash MX brought, as they allow us to change a handler at run time. You may wonder what this means. Well, it's simple, really. Imagine that you want a movie clip to go right, and when it reaches a certain position, make it stop.

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Adobe Flash ActionScript
The Drawing API
Adobe Flash / ActionScript
Using the drawing API is not the easiest thing in the world, but once you get the hang of it, you can produce very easily lots of cool all-code movies.

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Adobe Flash ActionScript
Color Object
Adobe Flash / ActionScript
What the color object does is allows you ways to apply color and alpha effects to movieclip objects much in the sense of a filter. When applied to a movieclip object, it is applied to everything within that movieclip.

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Adobe Flash ActionScript
Easy Random Color
Adobe Flash / ActionScript
In this easy step-by-step Flash tutorial you will learn how to Easy Random Color.

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Adobe Flash ActionScript
Tertiary Operator
Adobe Flash / ActionScript
This operator is also used to shorten if tests. It is used in the case that: if something is true, then 1 (or 0) thing happens, otherwise 1 (or 0) thing happens.

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Adobe Flash ActionScript
Array Duplication Made Easy
Adobe Flash / ActionScript
To make a duplicate of an array proves more difficult than it seems.

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Adobe Flash ActionScript
Getting an Index Position from an Array
Adobe Flash / ActionScript
There are several times when I found it helpful to get the position of an item contained in an array. This quest becomes especially useful when you are dealing with multiple arrays with items in one array corresponding with items in another array.

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Adobe Flash ActionScript
Incrementation or Decrementation
Adobe Flash / ActionScript
First: what does increment mean? When I say that I increment a value by 1, it only means that I add 1 to this value. There are several ways I can do that.

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Adobe Flash ActionScript
_root, _parent, and this
Adobe Flash / ActionScript
_root is an alias, just as _parent and this.

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Adobe Flash ActionScript
Relative Addressing
Adobe Flash / ActionScript
We have talked already about scope issues and addressing. They're tricky. Well there's very particular issue I want to talk to you about: the use of _root.

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Adobe Flash ActionScript
Variable Scope
Adobe Flash / ActionScript
One of the first problems programmers encountered when switching from Flash 5 to Flash MX was the variables scope.

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