Making a Hologram 3D Studio Max / Animation
In this tutorial I'll be explaining how to make a material for holograms in 3ds max. Tutorial is split into 2 parts, making of a basic material and animating the material.
Making of a Robot 3D Studio Max / Character Modeling
This is a neat little tutorial on modeling a robot using basic 3DS MAX techniques. This tutorial will be followed by lights and cameras, animating and textures so sit still.
How to make a Roman Helmet 3D Studio Max / Modeling
This tutorial is written for begginer and has no prerequsites. The goal of this tutorial is to get a nicely modeled military helmet like cesars once had. During this tutorial we will use techniques of poly modeling, spline and boolean.
Lava shader effect Maya / Modeling
Here I will explain how to make shader for lava effects using Maya material editor, called hypershade. For this tutorial I recommend basic knowledge about connecting material nodes inside hypershade.