Modeling a Spaceship in 3D Studio Max 3D Studio Max / Modeling
This tutorial will teach you how to model a spaceship in 3D Studio Max, I have once read a similar tutorial for Maya and I thought that I should do a spaceship tutorial for 3D Studio Max, which happens to be my favourite over Maya.
Modeling a Lantern Using Splines and Loft 3D Studio Max / Modeling
This tutorial will teach you how to model a middle-eastern style lantern using splines and loft. Loft objects are two-dimensional shapes extruded along a third axis. One of these splines serves the path while the remaining splines serve as cross-sections, or shapes, of the loft object.
Poly Modeling Technique 3D Studio Max / Modeling
Poly Modelling is one of the most common modeling techniques. It is easy to use, but it consumes a lot of time and effort as your are required to copy the existing edges to make new ones and then align the vertex of new edges to the blueprint.
Making Clay Renders 3D Studio Max / Modeling
This simple tutorail will show you how to create a "clay rander" using your default 3D Studio MAX rendering engine without spending any extra cash for any extra plugins.
Modelling a Mosque Dome in 3D Studio Max 3D Studio Max / Modeling
This tutorial will teach you how to model a mosque dome using three main techniques, (1) the box modelling technique for creating the base of the dome, (2) the lathe modifier for creating the body of the dome, and (3) loft modelling technique for creating the metal tip of the dome.
Creating stained glass windows in 3DS Max 3D Studio Max / Modeling
This tutorial is going to teach you how to convert a vector image into a 3D stained glass window model using 3D Studio Max. In order to complete this project we will be using splines shapes and the extrude modifier.
Creating a Foggy Scene in 3D Studio MAX using 3D Studio Max / Special Effects
This tutorial will teach you how to create a foggy scene in 3D Studio Max. We will create our scene using two atmospheric filters: "Fog" and "Volume Fog". It is possible to create a foggy scene using one of these alone, you shall be able to experiment with these on your own once you are done with this tutorial.
Simulating A Running Fan Using Reactor (Motor) in 3DS Max 3D Studio Max / Miscellaneous
This tutorial will explore one of the many functions of Reactor in 3DS Max, which is a powerful tool that lets us simulate various real-life physics so that we can, for example, simulate physical behaviours such as wind, wheels and motors. We will learn in this tutorial how to create a simulation of a fan with the help of the Reactor Motor, Point Constraint, CSolver, and the Rigid Body Collection. I will show you how to use these reactors to create an animation similar to the one you see below.
Color Cast Removal in Photoshop Adobe Photoshop / Photo Retouch
We will take a look at a great technique for removing those unwanted color casts from your digital photos using a blur technique and adjustment layers. You will have your digital photos color corrected in a snap!