Smoke Material in 3DS Max 3D Studio Max / Compositing
In this tutorial, I will try to explain how to make a smoke like material only using standard 3ds max and how to properly use it with particle systems. This material can easily be used for all sorts of smoky effects and objects.
Mitsubishi a6m2 Zero modeling: Part 1 3D Studio Max / Modeling
I'll try to explain how to model different air, sea and land military vehicles. Also, I'll explain how to use different modeling techniques to get more realistic results.
Particle shockwave in Max 3D Studio Max / Rendering
Shockwaves are a crucial part of every space battle scene or an explosion. In this tutorial we'll concentrate on making a fast to render shockwave, made entirely with standard max particle systems.