You are about to report the tutorial shown below for review. Please only report if there is a problem with it.
Thanks.
ActionScript 2: applying theory to a game prototype Adobe Flash / Games
In this tutorial we will give you an example of how to use classes to define extensible datatypes that help you better organize your code in a game project.
For the sake of simplicity the game in question is a basic pong-like game where you move a green "paddle" with the mouse trying to keep the red ball in the playfield.