Create digital clock using html5 canvas
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To get the mouse coordinates relative to an HTML5 Canvas, we can create a getMousePos() method which returns the mouse coordinates based on the position of the client mouse and the position of the canvas obtained from the getBoundingClientRect() method of the window object.
Here are some examples of loading images to the HTML5 canvas. The first example loads a single image by creating a new Image object and adding the image onto the canvas once the image has loaded. The drawImage() method renders the image object onto the canvas.
This tutorial I wanted to create a simple digital clock with date and time, with the help of jQuery script and CSS3 for a little animation, there’s nothing hard enough to understand the various methods and use your creativity in the best of ways. This is just the beginning!