Convert SWF to PNG with Actionscript 3
Have you ever thought on how to extract an image of format .png from a SWF? In this tutorial we will convert SWF file to PNG file.
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A blank .swf file is not quite empty, inside of all your .swf files you will find the actionscript that defines the built in objects such as Math, String and Array but what does that code look like? Well unfortuneatley when you publish to the .swf file format, all your actionscript is compiled in into bytecode, so its no longer in its human readbable form.
If you ever wonder how to create a linked swf in Flash then this easy to follow tutorial will teach you how to create a hyperlink on swf file in Flash in a few simple steps using ActionScript 3.0. Let’s get started.
In this tutorial I will teach you how to make a Flash preloader using Actionscript 3. The idea is that we will create a very small swf that we will use to load your main swf file using the Actionscript 3 Loader class. Because the preloader will be a very small swf, you dont have to worry that it will take much time until the preloader itself is downloaded
Loading External SWF file
The loadMovie() function is a little function that loads external .swf (also: .jpg, .png, etc) into a movieclip within the main movie. One advantage of this is that content is not loaded together with the main movie, which makes your swf smaller, and another is that by changing one swf you can alter many other swfs.
I'm sure you already know that if you load an external .swf into your movie, you can then use actionscript in the main movie to attach movie clips in that movie's library IN THE LOADED LAYER ONLY.For instance, if I had a .swf called "myswf.swf" and it had a movie clip in it's library exported for actionscript and labeled "myMovie":
Today I will post about accessing movie clips dynamically from externally loaded swf’s. My example below assumes the external swf has a movie clip in the library with the ‘Export to Actionscript 3’ enabled and the Class name: MyMovieClip. The external swf has no content on the stage.
In this post I will write about loading multiple external swf’s in Actionscript 3. A common problem you face when loading more than one swf is that multiple copies can potentially be loaded. Look at the example below.
The Flash Professional 9 ActionScript 3.0 Preview is the only development environment that allows you to create Flash documents (FLA files) that use ActionScript 3.0, although you can also compile SWF files from ActionScript (AS) files using Flex Builder 2.
This article shows you how easy it is to use the ActionScript 3 animation features in Adobe Flash Professional CS5, even if don't regularly use ActionScript. You'll explore the range of options available and learn how to animate movie clips and components to add animation to your SWF applications.
In this short tutorial, let’s see how we can print the content of our swf files using the PrintJob class with actionscript 3.