Health bar

Adobe Flash Tutorial: How to make a health bar in Flash...
In this tutorial I will teach you how to make a Health System so when you character hits the enemy your health will decrease.

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Make a Health system
In this tutorial I will teach you how to make a Health System so when you character hits the enemy your health will decrease.

Health for MX 2004
Health system that should work on any version on Flash, although I have only tested it on MX & MX 2004.

How To Make Shootout Games
Learn how to make a health bar, limited bullets, gun cursor (animated), score, input name thing and a timer i sort of invented (hardly any actionscript).

Basic Shoot 'Em Up
How to create the basics of a shoot 'em up. This includes how to make a crosshair, and you own health bar.

Create a Windows 98 Loading Bar Animation
In this tutorial you will learn how to create a Windows 98 loading bar animation in Flash with two types of loading bar: rectangle bars and full bar. This tutorial will include only the loading bar animation to use it as your preloader in your projects.

Create AS3 Draggable Progress Bar
If you don’t know how to create your own Draggable Progress Bar in Flash, then this is the right place. First of all, the usability of this progress bar can be multiple, even if we speak about loading, scrollbars, seeking, volume or chart bars. Another advantage when you use your own progress bar, instead of the component already developed in Flash, is that your file size will be very small..

Energy Bar Flash Game AS3
In some Flash games author often has a need to display energy bar for hero character or enemy character or both. In this tutorial you will learn how to create reusable energy bar which you can ..., well reuse, in all your future projects. Code is pure ActionScript 3.0.

Dodge Game
A easy, simple, and fun little game in flash, it deals with looping objects, health, and character movement.

Bar Preloaders
I'll firstly begin by saying that this can be done using javascript however having a preloader self-contained in the movie is a lot easier. So if you want to create a All-Flash bar preloader, read on.What we have to do here is create a movie that entertains or at least gives an indication of how much has loaded through a series of statements that check if a portion or all of the frames have been loaded. In this tutorial we'll be recreating this Bar Preloader.

Simple Percentage Bar Preloader
Creating a percentage based preload bar scene with only 4 lines of code.

Makin a RPG: Part 2 - Working with Variables
Learn how to give your guy some cash and maybe health. Easy to do! Also, we'll be fixing some problems with the last tutorial's codes.

Cool navigation bar
Adobe Flash Tutorial: Creating a Navigation bar that could be used in a site.

Creating An HP Bar
This tutorial will cover the techniques of creating an HP bar for your flash games.

Simple Preloading bar tutorial
Simple preloading bar. Using the more accurate getbytesloaded function rather then framesloaded to determine loadbar width/length/alpha, whatever you care to use.

Easy Preloader Bar!
Once you have read this entire tutorial, you will have a perfectly clear understanding on making a preloader bar for your flash files! It works great, and is easy to do!.

Make your own scroll bar in Flash MX
Make a scroll bar for dynamic text fields just like the component, but designed and coded by you!

Smooth bar preloader
This tutorial shows you how you can have a smooth-moving bar preloader relfect the exact % loaded.

Home Made Progress Bar.
Adobe Flash Tutorial: Make your own progress bar for your flash site.

Bar Preloader
The idea behind this preloader is that we halt the progression of the movie and find out our filesize. We find then find out how much of that is loaded, use these numbers to create a percentage and then affect the scale of our bar to represent this.

Creating a Platform Game
This tutorial will show you all the basics of creating a platform game, Collisions that automatically move up slopes, Jumping, Moving, Simple Scrolling, Basic AI, and health.