Away3D Programming Tutorials - Hover Camera
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Learn how to add a Hover Camera to an Away3D scene. Demo and source code included. |
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Away3D Lite Programming Tutorials - Hover Camera
Learn how to use the Hover Camera in Away3D Lite. Demo and source code included.
Away3D Programming Tutorials - Spring Camera
Learn how to add a Spring Camera to an Away3D scene. Demo and source code included.
Away3D Lite Programming Tutorials - Target Camera
Learn how to use the Target Camera in Away3D Lite. Demo and source code included.
Away3D Programming Tutorials - Away3D Lite
Learn how to get your first Away3D Lite application up and running with Flex. Demo and source code included.
Away3D Programming Tutorials - Cubic Environment Map
Learn how to use the new CubicEnvMapPBMaterial in Away3D. Demo and source code included.
Away3D Programming Tutorials - Away3D Terrain Demo
Find the limits of Away3D Lite by creating a highly detailed terrain demo. Demo and source code included.
Away3D Programming Tutorials - Getting Started
Get started with the Away3D Flash 3D engine with this detailed tutorial. Demo and source code included.
Away3D Programming Tutorials - PhongMultiPassMaterial
Learn how to use the new PhongMultiPassMaterial Away3D class. Demo and source code included.
Away3D Lite Programming Tutorials - Primitives
Learn how to use the built in primitive models in Away3D Lite. Demo and source code included.
Away3D Lite Programming Tutorials - Mouse Interaction
Learn how to respond to mouse events in Away3D Lite. Demo and source code included.
Away3D Lite Programming Tutorials - Physics
Learn how to use the JigLib physics library with Away3D Lite. Demo and source code included.
Away3D Lite Programming Tutorials - Materials
See the various materials that can be applied to a 3D model in Away3D Lite. Demo and source code included.
Away3D Lite Programming Tutorials - Loading MD2 Models
Learn how to load and animate Quake II MD2 models in Away3D Lite. Demo and source code included.
Away3D Lite Programming Tutorials - Using Mouse Gestures
Learn how to respond to mouse gestures in Away3D Lite. Demo and source code included.
Away3D Programming Tutorial - Primitives
See how easy it is to use the build in primitive shapes supplied with Away3D. Demo and source code included.
Away3D Programming Tutorial - Environment Material
See how to use the EnviroBitmapMaterial to create a real time reflective look in Away3D. Demo and source code included.
Texturing a sphere in Away3D
In this post I will add a texture to a sphere primitive in Away3D and rotate the sphere around the x axis using the mouse. You will need the Away3D engine which can be downloaded from: away3d.com and an image of a texture for this tutorial.
Create from Scratch a Away3D Shootem'Up' Game : Part 3
After you have created the 3D level, in the part 3 of this Away3D series, we will show you how to add the player spacecraft and enemies .
Papervision 3D Programming Tutorial - Simple LOD
Use the SimpleLevelOfDetail class to create objects that alter their level of detail according to their distance from the camera. Demo and source code included.
Horizontal Photo Gallery with Hover Zoom Effect
In this tutorial, we'll see how to build an XML driven Horizontal Photo Gallery with a nice Hover Zoom Effect.
Papervision 3D programming tutorials - Clipping & Culling
See how to use Papervisions clipping and culling options to improve performance and visual integrity. Demo and source code included.
Displaying 3d textured models on the website (Esquimo used)
In this tutorial I'd like to show you usage of special type of camera from Esquimo called "Presentation". Using this camera allows user to manipulate the view in the output SWF. You can rotate, zoom in/out and translate the camera using mouse. Such SWF gives a possibility of looking at te object at any angle which migt be very handy when you want to present any 3D object on the website.
Camera Frame
Create a dynamic camera frame to follow your movie on export. It can do zooms and pans REALLY easily!
Alternativa 3D - Working with Camera Controllers
Learn to control 3d scenes with camera controllers.
Animated camera focus blur/sharp interactive effect
In this Flash 8 Pro tutorial, I will show you how simply it is to create an interactive image with camera blur/sharpen effects that appear as the user moves her mouse over it.In this easy and comprehensive lesson, you will see how to:
AS3 101: OOP Introduction Basics
Object Oriented Programming is a bit of a hot topic. More and more programming languages are cropping up that support it (Ruby, for example), and more and more languages that previously didn't support Object Oriented Programming (OOP for short) have been released with versions that do, like PHP and ActionScript. Some languages only work if you utilize the whole OOP thing to begin with, like Java and Objective C.
Create from Scratch a Away3D Shoot'em'Up Game Part 4
Now that we have the player and some enemies we need for them to be able to interact. This is done through collision detection which you will learn in this fourth part.
Flash Actionscript Programming Basics
There are currently 2 versions of Actionscript. Actionscript 1.0 (AS 1.0) is the version that works with Flash MX. Actionscript 2.0 (AS 2.0) is the new language that ships with Flash MX2004. Most items in these tutorials will cover both AS 1 and AS 2. Where there is a difference I will indicate it. Actionscript 1.0 will work with Flash MX2004 but Actionscript 2.0 will not work with Flash MX.
Flash Actionscript Programming Basics
There are currently 2 versions of Actionscript.Actionscript 1.0 (AS 1.0) is the version that works with Flash MX.Actionscript 2.0 (AS 2.0) is the new language that ships with Flash MX2004.
Most items in these tutorials will cover both AS 1 and AS 2.
Where there is a difference I will indicate it.Actionscript 1.0 will work with Flash MX2004 but Actionscript 2.0 will not work with Flash MX.
Flash Actionscript 2.0 Programming Basics
This course is adapted from the book "C++ Primer" by Stanley Lippman.There are currently 2 versions of Actionscript. Actionscript 1.0 (AS 1.0) is the version that works with Flash MX. Actionscript 2.0 (AS 2.0) is the new language that ships with Flash MX2004. Most items in these tutorials will cover both AS 1 and AS 2. Where there is a difference I will indicate it. Actionscript 1.0 will work with Flash MX2004 but Actionscript 2.0 will not work with Flash MX.
