Model, Texture, and Render an Interior Scene With VRay
You will learn how to create and render a realistic interior scene in Cinema 4D and Vray.
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In this fantastic new 2 part video tutorial series, learn how to model, texture and render a dumbbells scene in Cinema 4D. Todays part covers the dumbbell modelling and the overall scene layout, and is an awesome way to brush up on your C4D modelling skills!
In this Cinema 4D tutorial, I'll show you how to model, texture and render a realistic iMac in Cinema4D. You'll learn how to use primitives and various modeling techniques, then you'll learn how to apply various textures and end up with a result that can be easily used in a future design work.
In this tutorial, AntwanFX covers how to first model, then texture and finally light and render a freshly picked cherry in Cinema4D. Serving as a great introduction to a full workflow, this tutorial is highly recommended for anyone switching to Cinema from a different app, or just starting out in 3D.
In this Cinema 4D tutorial we start by modeling realistic wire meshes using sweep nurbs and cloners. Then you will learn how to render the mesh in such a way as to bring it back in as a bump map for use in other projects. Next, Chris will show you how to mold our wire mesh to a useful shape. Finally we will use that mesh in a full model of a 3D microphone.
In this tutorial you will learn how to create a complex abstract Armored Sphere scene in Cinema 4D. You will use structure tools (such as Extrude and Extrude Inner), HyperNURBS, and the Danel shader to create the scene, and then render it with Advanced Render, and finally add some depth of field in Photoshop.
How to model, light, compose, texture and arrange 3D type that looks like it’s made of gold. You’ll see how to model letterforms with the Sweep Nurbs tool and to mix together different styles of letterform in 3D. You’ll also learn how to create advanced materials and a render using the V-Ray engine.
In this tutorial, I show you how to build realistic Dog Tags in Cinema 4D. First we will model them by using Extrude and Sweep Nurbs. Then, we use Sub-Polygon Displacement to form the lettering on the tags. I will show you how to setup the dynamics using soft and ridged body tags and how to bake the solution for faster playback. Finally, we light and texture the tags to prepare them for render.
In this hour long tutorial, I show you how to setup, light and render this ping pong scene. First, we alter the models to try to make them more realistic by adding geometry and altering the textures. Then, we light and compose the scene using an HDR Image from my HDRI Studio Pack, Global Illumination, a specular light, and the physical renderer.
So you want to create a wireframe render for your 3D model in CINEMA 4D? Well, wouldn’t it be easy if you could do it with the click of a button? Luckily for you, it’s just about that easy in CINEMA 4D! Let’s go over a few different methods you can use for rendering out a wireframe for your model so you can make your demo reel even better! Or just to add a nice touch to your render, because who doesn’t like a wireframe overlay?
Many 3D artists wonder why they can’t get their type or elements to have that bubblegum look by using simple extruded shapes and the right texture. However, Murilo points out that getting the textures to render correctly depends on a good lighting setup. “Modelling, texturing and rendering all depend on each other,” he explains, “and understanding how each contribute to the looks is essential to give a piece a playful bubblegum look.”