Model, Texture, and Render an Interior Scene With VRay
Modelling and Rendering a Dumbbells Scene
In this fantastic new 2 part video tutorial series, learn how to model, texture and render a dumbbells scene in Cinema 4D. Todays part covers the dumbbell modelling and the overall scene layout, and is an awesome way to brush up on your C4D modelling skills!
Model, Texture and Render an iMac
In this Cinema 4D tutorial, I'll show you how to model, texture and render a realistic iMac in Cinema4D. You'll learn how to use primitives and various modeling techniques, then you'll learn how to apply various textures and end up with a result that can be easily used in a future design work.
Model, Texture and Render a Freshly Picked Cherry
In this tutorial, AntwanFX covers how to first model, then texture and finally light and render a freshly picked cherry in Cinema4D. Serving as a great introduction to a full workflow, this tutorial is highly recommended for anyone switching to Cinema from a different app, or just starting out in 3D.
Light, Texture, And Render a microphone
In this Cinema 4D tutorial we start by modeling realistic wire meshes using sweep nurbs and cloners. Then you will learn how to render the mesh in such a way as to bring it back in as a bump map for use in other projects. Next, Chris will show you how to mold our wire mesh to a useful shape. Finally we will use that mesh in a full model of a 3D microphone.
Make a Spherical Map : Abstract Armored Sphere Scene
In this tutorial you will learn how to create a complex abstract Armored Sphere scene in Cinema 4D. You will use structure tools (such as Extrude and Extrude Inner), HyperNURBS, and the Danel shader to create the scene, and then render it with Advanced Render, and finally add some depth of field in Photoshop.
Create realistic gold 3D type
How to model, light, compose, texture and arrange 3D type that looks like it’s made of gold. You’ll see how to model letterforms with the Sweep Nurbs tool and to mix together different styles of letterform in 3D. You’ll also learn how to create advanced materials and a render using the V-Ray engine.
How To Model and Extrude Dog Tags
In this tutorial, I show you how to build realistic Dog Tags in Cinema 4D. First we will model them by using Extrude and Sweep Nurbs. Then, we use Sub-Polygon Displacement to form the lettering on the tags. I will show you how to setup the dynamics using soft and ridged body tags and how to bake the solution for faster playback. Finally, we light and texture the tags to prepare them for render.
How To Setup This Ping Pong Paddle Render
In this hour long tutorial, I show you how to setup, light and render this ping pong scene. First, we alter the models to try to make them more realistic by adding geometry and altering the textures. Then, we light and compose the scene using an HDR Image from my HDRI Studio Pack, Global Illumination, a specular light, and the physical renderer.
Creating Alpha Channels for Wireframe Renderings
So you want to create a wireframe render for your 3D model in CINEMA 4D? Well, wouldn’t it be easy if you could do it with the click of a button? Luckily for you, it’s just about that easy in CINEMA 4D! Let’s go over a few different methods you can use for rendering out a wireframe for your model so you can make your demo reel even better! Or just to add a nice touch to your render, because who doesn’t like a wireframe overlay?
Create a Futuristic Airship Scene
How to create a futuristic aircraft model using Cinema4D's primitives, structure tools, Hyper/SweepNURBS, and the Landscape and Sky Shader objects. We'll also cover how to create simple but effective materials, how to use the Camera shader from MoGraph 2, and take a look at how Advanced Render post-effects such as Highlights and Glow can be used when compositing in Photoshop.
Modelling and Rendering a Pillow
In this quick-tip tutorial we'll be taking a look at the techniques required to model a basic pillow/cushion object in Cinema 4D. After applying a simple material, we'll then investigate using Maxon's "Advanced Render" system to add a depth of field (DOF) effect to our final render. For anyone doing arch-vis interiors in C4D this tutorial is a must see!
How to Export Your Scene From Cinema 4D to After Effects
I made this tutorial to show you how to prepare your renders in Cinema 4D for export into After Effects. Then, I go though the process of importing your render into After Effects using Multi Pass, compositing tags and object buffers. I also show you how to change lights and add textures in AE to finish compositing your 3D scene.
Flow Abstract Render Tutorial
People have been asking me to create a render tutorial and such lately. Well here I am. I really hope you guys appreciate this. I took 7 hrs excluding render time to do this super in depth tutorial. I think even if you have little knowledge of c4d, you should be able to do this. I took screenshots of every little step. So please bear with me, for those who aren't new to this. This is done for the starters.
Capturing and Setting Up Camera Calibration
In part one of this tutorial, I show you how to capture, prep and calibrate an image using the new Camera Calibration Tool in C4D R14. After that, I show you how to model a simple scene that will use the camera calibration as a texture. This is my first time getting this detailed into modeling and it really wasn’t too bad. Bare with me and hopefully we can learn together. In part 2, we will start to do some more detailed modeling and animating to open the garage doors. Then, we will add the dynamic spheres, a camera move, lighting and finish the composite.
Glass tumbler: Materials, Lighting, Studio Setup and Rendering
This is part two of tutorial series on creating glass tumbler using Cinema 4D. In this part of the tutorial I will show you how to create a suitable material and apply the same to the object and also use advanced lighting effect, setup a studio scene and finally render the scene. I got a photorealistic rendered image which I have posted below for your reference. So let us go ahead and jump into Cinema 4D application.
Making Of 'The Worm'
This scene was created using Cinema 4D and was done as follows. Please note that the models shown are not the models in the final render. I didn't know I would be making a tutorial for this when creating it: The eyes are just modified spheres. I place a sphere in the scene, changed the segments to 24 and then made it editable. I then selected the polygons I wanted to represent the eyeball part, extruded those polygons in until it looked right and then enlarged the extruded polygons slightly until they looked like they were tucked under the eyelids. Then to smooth it all out, I placed it in a hypernurbs object. I then added another sphere to represent the pupils.
How to use After Effects and Cinema 4D to create VFX scenes
In this tutorial, we get stuck into modelling elements in Cinema 4D and using Cineware to help get us set up for our main animation render, which will help us set up our render passes. To create these and get the best-looking shot possible, we'll use the new rendering features of Cinema 4D R15, such as the improvements in the global illumination engine and the new network rendering tool Team Render.
Glitter In Cinema 4D
In this tutorial I'll showcase two different methods for creating glitter in Cinema4D. One method uses a texture, noise and normal map, while another more advanced method (the majority of the tutorial) will actually have you covering your object with tiny mirrored flakes which gives a very realistic, controllable and quick to render effect.
Simple Abstract Render
Cinema 4D Tutorial: Learn how to create an abstract render.
Create A Basic Render Setup Using Cinema4D
In today's quick tip, new Cgtuts+ author Santiago Degetau will show new users how to create a basic render setup with lighting and Global Illumination in Cimema4D. Although there are a many ways to create a render setup, what we'll be creating today is going to be very simple, but will be a good fist step towards creating your own renders. So, let's create a new project and get started!