Using VRay Global Illumination GI (Realistic Lighting)

Learn how to use VRay's Global Illumination to create realistic looking lighting for a scene.

Related Topics
Ads:

Global Illumination for the Beginner
Years ago, before Max's advanced lighting and mental ray reached the scene, global illumination was simulated through the careful placement and adjustment of standard lighting. It was more an art than a science. Now, with advanced renderers and photometric lighting, global illumination has become more a science than an art. You will learn that in global illumination


Faking Global Illumination tutorial
Global illumination is normally seen in powerful rendering systems like V-Ray and also in recent versions of Mental-Ray. There are two types of Global illumination; these are Direct Illumination and Indirect Illumination. Direct Illumination takes into account the light rays from the light source....


Calculate GI through Vray, Mental Ray and Brazil
In this video tutorial you will learn how to acheive a realistic effects through Global Illumination and how to calculate through most widely used renders i.e Mental Ray, Vray.


Lighting and Setting up a Realistic Render with Vray and 3ds Max
In this tutorial you will learn how to lighting and setting up a realistic render with Vray 2.0 and 3ds max 2011, also how to use ies lights, setting lighting with vray sun and vray sky and using vray physical camera, and see how you can set up your render.


Creating Simple Global Illumination in 3ds Max
This tutorial to show a quick and simple way of achieving this look in 3d Studio Max.The tutorial covers setting up a basic test scene,Adding lighting,tweaking colors and settings.Rendering with scanline, Then MentalRay using Global Illumination and Final Gather.


Mental Ray GI
3ds Max Mental Ray Global Illumination Tutorial.its a simple and quick tutorial and settings used for final gather or global illumination are for quick render not for high details you can change some settings to get more realistic detail and effect


Simple enviromental and object based global illumination
This is the first in a series of Final Render tutorials that will cover the basics of global illumination, HDRI, ray tracing, lights, caustics and sub-surface scattering


Best VRay Settings GI Engines Choice
In the previous two tutorials about IM and BF engines, LC and PM engines, we met with all four algorithms for calculating the GI in V-Ray. It is time to decide which of them are best for calculation of the global illumination.


Rendering with mental ray in 3ds Max 2010
In this video learn how to combine two of mental ray’s most powerful features, Global Illumination and Final Gather. Discover how to use these two indirect illumination algorithms together in order to render photo-realistic images fast and easy.


V-Ray Irradiance Map and Brute Force Setup
We continue to setting up the global illumination in V-Ray. In the previous tutorial on the general setups and the principles of Indirect Illumination, we have learned what the global illumination is and why is it needed. In this tutorial, we will look into the principles, parameters and arguments for and against the calculation algorithms of secondary GI bounces Brute Force and Irradiance Map.


Vray studio lighting
This is an advanced V-Ray studio lighting tutorial explains the creation and setup for studio lighting, and the use of vray physical cameras within 3ds Max...


Fake GI : Faking Global Illumination.
In this simple tutorial, I am going to explain how to make a ’’Fake Global’’ illumination (Fake GI) without using any 3rd party render which nearly is the same quality as using GI’s but less time consuming to render.


V-ray studio lighting tutorial series PART3_Vray Lights
Advance V-Ray studio lighting tutorial from www.renderray.com that explains the creation and setup for the studio lighting, and the usage of vray physical cameras within 3d Max. Here in this third part, we will create and place the vray lights and we will explain some light settings for the studio lighting to make good looking professional Renders.


Vray tutorials -Studio & light setup - Part2_Test Render HDRI
Advance V-Ray studio lighting tutorial from www.renderray.com that explains the creation and setup for the studio lighting, and the usage of vray physical cameras within 3d Max. Here in this second part, we will assign vray render, we will adjust the render settings by explaining the parameters to make some test render and we will create an HDRI environment.


V-ray studio lighting tutorial series PART4_Vray Cameras
Advance V-Ray studio lighting tutorial from www.renderray.com that explains the creation and setup for the studio lighting, and the usage of vray physical cameras within 3d Max. Here in this forth part, we will create and place the vray cameras and we will explain briefly about its settings and comparing them with eachother


Vray Video tutorials -Studio & light setup - Part1_Modelisation
Advance V-Ray studio lighting tutorial from www.renderray.com that explains the creation and setup for the studio lighting, and the usage of vray physical cameras within 3d Max In this first part, we will start with the modelisation.


Studio Lighting in Vray
In this tutorial i will tell you the method of studio lighting. For the rendering i used Vray 1.5rc3, the latest version of the program. This famous chair called "Corbusier" was modeled in 3ds max 9. With the knowledge of this tutorial you will be able to present your models in a more ambitious way than before.


Best V-Ray settings - Indirect illumination
Hello! We are pleased to share with you a new portion of 3d stuff. Continuing the theme of the correct configuration of V-Ray renderer, in this and the following three tutorials, we look into the second important part of V-Ray settings, the Indirect illumination.
To understand the setups of indirect illumination in V-Ray and any other render engine it is worth to find out what is indirect illumination, and why it is important to photo-realistic rendering.


Lighting and Rendering With Mental Ray
In this beginner's 3ds Max tutorial we're going to illuminate a simple warehouse interior. We'll explore techniques to illuminate the interior through windows only. To keep things simple we'll concentrate on lights that work with Final Gather and leave Global Illumination out of the discussion.


Vray plastic material
Basic Vray material tutorial, learning you how to create realistic plastic material in Vray.


Vray water material
It is a basic Vray material tutorial, teaching you how to create realistic water material in Vray.


Basic HDRI and Ray Tracing
Although acceptable global illumination results may be obtained by using the environment


G.I Rendering Techniques
Model presentation is a crucial step for every artist when building their portfolio. In this tutorial you'll learn few techniques for creating a global illumination or "clay" render using 3Ds Max and it's 3 common render engines the scanline renderer, Mental Ray and finally V Ray. You'll also look at implementing additional lights, adding color variation, removing noise, and how to add image based lighting using HDRI images.


V-ray studio lighting tutorial series PART5_Vray Materials
Advance V-Ray studio lighting tutorial from www.renderray.com that explains the creation and setup for the studio lighting, and the usage of vray physical cameras within 3d Max. Here in this fifth part, we will create some materials and explain the material parameters assign them to objects and make test renders


Vray Basic HDRI
The basic stuff in Vray. You will learn how to use HDRI and have very realistic render. HDRI image you can find in tutorial.


Studio Lighting with Vray - video tutorial
In this 3D Studio Max tutorial, we'll be going through the entire process of creating a studio lighting setup in Max using V-Ray lights and materials. We'll add HDRI lighting and reflections to our scene. And go over some quick tweaks we can make to our render settings to remove unwanted noise and grain and improve the quality of our final renders.


Soft shadows
The purpose of this tutorial is to show you how to create a simple light setup that simulates the shadow part of global illumination and casts nice shadows on a plane for web graphics.


Interior Lighting and Rendering using Vray
This tutorial will cover the interior lighting, materials & rendering (explained color mapping, gamma). This 8 minutes video tutorial will definitely help you.


Compositing V-Ray Render Elements
The purpose of rendering out multiple passes is that it allows you to tweak all aspects of an image such as global illumination, direct light, diffuse, reflection, specular etc. These passes can then be compiled together in Adobe Photoshop


V-ray studio lighting tutorial seriesPART6_Fine Tune Render Settings
Advance V-Ray studio lighting tutorial from www.renderray.com that explains the creation and setup for the studio lighting, and the usage of vray physical cameras within 3d Max. Here in this fifth part, we will create some materials and explain the material parameters and we will fine tune the render settings to make a professional render