Realistic Looking Pool Table
In this 3ds Max video tutorial learn how to create a pool table using real scale values to give a realistic impression using Symmetry modifier and Bend modifier to create a unique design in matter of minutes.
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Before adding the pool water caustics effect I’ll start by creating the pool model itself which is very straight forward, a simple box converted to editable poly with the top polygon removed and shell modifier to give it some thickness. For the material I use a mosaic texture with light blue color which will give nice details and color to the water later on. The surface of the water is just a flat plane covering the entire pool area.
Here's you will learn how to model a pool stick.
This tutorial deals with creating a swimming pool using Autodesk 3ds Max. By going through the step by step tutorial you would be able to create your own model with different shapes as you wish. The final image should be like the one shown below:
A simple way to handle this medium complexed tutorial is to click here and read the followings. Another interesting tutorial holding the key to the answers how to create a swimming pool in 3D studio max. If you share the same interest as we do,click here for further infos.
In this discussion we are going to model pool.
3ds max video tutorial: how to model, texture and render a hyper-realistic table fan. Modelling, texturing, lighting, rendering and compositing in Photoshop will all be covered in this tutorial.
We will create a basic table on top of which we will put a nice, realistic tablecloth, created with the help of Garment and Cloth modifiers.
In this tutorial you'll learn how to create a realistic animated ocean surface in 3d Studio Max using the Houdini Ocean modifier, part of the free Houdini Ocean Toolkit (Hot4Max). Creating realistic waves and other water surfaces can be extremely difficult to achieve in 3D, but with the integration of this fantastic plugin, you'll be rendering out realistic ocean scenes in no time!
In this tutorial we'll be looking at techniques for using textures and materials to create realistic objects.
In this tutorial you will learn how to create a realistic glass material and turn our chess pawn into a realistic glass object. Key terms include reflection, refraction, opacity, and fall-off. This tutorial is aimed at the beginner, but since there are several ways to create glass, it might be interesting for everyone else as well. Although this tutorial is based on 3D Studio Max, the same settings apply to many other 3D products.