Simple Meshing - Part 1

I wanted to write this guide to show you how much you can do with 3D Studio Max. You can easily get lost in this program with its nearly limitless options. This guide will cover a few simple ways of creating an object. It covers the basic, simple steps used to creating more complex Meshes and Textures. Since this is a guide on Simple meshing, UV mapping and textures are also covered. For more detailed guides, continue on to part 2 and 3 of this guide.

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