Human body modeling : Soldier

Learn how to model a human body in 3ds max. I made this character for last Ficzone (a kind of Comicon event) here in Spain. I had to support from official concept art for Infinity the Game made by their owners, Corvus Belli. This didn't let me to improvise as I'd liked and I had to adjust to this concept art to make all the dressing design, accessories and armament.

Sponsored Links:

Related Topics

Modeling Human Body
In the next 20 minutes you'll learn an easy way to model a human body. We're going to use box modeling technique (with meshsmooth).


Female Body Modeling: Part 1
These tutorial will cover the female body modeling from setting up the references, low poly body modeling, hand and foot modeling to completion. This video series is divided in 3 parts.


Female Body Modeling: Part 3
These tutorial will cover the female body modeling from setting up the references, low poly body modeling, hand and foot modeling to completion. This video series is divided in 3 parts. In this final part learn how to attach the model parts and how to give detailing to some areas.


Female Body Modeling: Part 2
These video tutorial will cover the female body modeling from setting up the references, low poly body modeling, hand and foot modeling to completion. This video series is divided in 3 parts. In this second part learn how to model the detailed hands and foot.


Head modeling - Video tutorial
Human Body Modeling Video Tutorial: In this part I'll teach you how to model the head using 3ds max.


Human hand modeling
Character Modeling Tutorial: In this tutorial Learn how to model human hands in 3ds max. In this tutorial we will cover some of the methods I use to model a hand. A lot of the knowledge you need to do this is anatomy and observation. I'll cover some of the tools I use and more importantly the patterns I implement.


Body Modeling - Modeling with Meshsmooth
Modeling with Meshsmooth: This article gives a basic overview of how I created my 3D anime character.


Human Hand Modeling
In this tutorial we are going to learn how to model an human hand using a reference image.


Human Ear Modeling
In this tutorial we are going to learn how to model an human ear using a reference image.


Human Face Modeling
In this tutorial we are going to learn how to model an human face using an reference image.


Human Foot Modeling
In this part of the tutorial series we are going to learn how to create a human foot. I hope you’re enjoying these tutorial series and have learned something new.


Making of 3d Virtual Beer
In this tutorial we will cover the following topics...

Modeling the Bottle
Modeling the Bottlecap
Modeling the Label
Modeling the Lemon
Modeling the Salt Shaker
Modeling the Waterdrops
Texturing
Lighting and Rendering


Mp3 Player - 3ds Max Modeling Tutorial
Finally i finished the first part of this 3d modeling tutorial. Today i will show you how to create an Mp3 Player. In this first part i will only cover the 3d modeling process of the Mp3 Player's body. In the next parts we will learn how to make the earphones, create materials, texture the screen and make a studio setup.


Mp3 Player Modeling
Part 1 - Modeling the Mp3 Player
Hi guys. Finally i finished the first part of this tutorial. Today i will show you how to create an Mp3 Player using 3ds Max 2011. In this first part i will only cover the 3d modeling process of the Mp3 Player's body. In the next parts we will learn how to make the earphones, create materials, texture the screen and make a studio setup.


3ds max head tutorial using Spline Cage
Modeling the human head / skull in 3ds Max is not that hard to do. This tutorial will teach you the basics of Spline Cage modeling of a human skull using background pictures in 3ds Max. The process is the same for modeling a head. Draw a Spline using the Line tool. Make rough front and side outlines, and start building the Spline Cage using the Refine Connect tool. Then apply a Surface modifier to add skin to the skull. After the half mesh is complete, convert the object to an Editable Poly for further refining. Make a Clone Copy of the half mesh and Weld the two halves together to make one object. Add a Shell modifier to give inner thickness to the object. Finally, Extrude the teeth poly's out a bit, and add a TurboSmooth modifier.


Modeling, Texturing & Rigging a Realistic Shark
In our latest series, and first animal-based tutorial you'll learn how to create a believable shark in 3D Studio Max. In part 1, author Soni Kumari will walk you through the entire process of modeling the shark's body, fins, mouth, eyes and teeth using 3D Studio Max's standard poly modeling tool-set. Later parts in the series will cover UV Mapping and Texturing, as well as creating a versatile and animation friendly rig for the Shark.


Human Eye Modeling
With todays polycounts, moveable eyes have become commonplace. But because they are relatively new, and not everyone has experience creating them, alot of people find it hard to figure out the best way to approach them.


Creating a Human Face in 3DS MAX using NURMS
In this tutorial, George Polevoy demonstrates his favorite techniques for symmetric NURMS modeling and 3D sketching,.


Male Character Modeling - Cloth
Welcome back to this tutorial series on ‘Male Character Modeling’, in the last tutorial we learned how to attach different body parts like head, palm, foot and torso together and create a complete male character. Now let us go further and add some cloth to the character as he is standing naked, shame, let us hurry up and put some cloth to this guy.


Modelling a Duck in 3ds max
This is a tutorial about modeling a cartoon duck. The modeling technique is spline modeling. The model is constructed in 3D Studio MAX by using splines. The model will get its final form when Surface modifier and Meshsmooth modifier is added to it. Why this kind of modeling technique? Nowadays polygon modeling seems to be the standard for character modeling. I think that polygon.