Human body modeling : Soldier
Learn how to model a human body in 3ds max. I made this character for last Ficzone (a kind of Comicon event) here in Spain. I had to support from official concept art for Infinity the Game made by their owners, Corvus Belli. This didn't let me to improvise as I'd liked and I had to adjust to this concept art to make all the dressing design, accessories and armament.
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These tutorial will cover the female body modeling from setting up the references, low poly body modeling, hand and foot modeling to completion. This video series is divided in 3 parts.
These tutorial will cover the female body modeling from setting up the references, low poly body modeling, hand and foot modeling to completion. This video series is divided in 3 parts. In this final part learn how to attach the model parts and how to give detailing to some areas.
These video tutorial will cover the female body modeling from setting up the references, low poly body modeling, hand and foot modeling to completion. This video series is divided in 3 parts. In this second part learn how to model the detailed hands and foot.
Human Body Modeling Video Tutorial: In this part I'll teach you how to model the head using 3ds max.
Character Modeling Tutorial: In this tutorial Learn how to model human hands in 3ds max. In this tutorial we will cover some of the methods I use to model a hand. A lot of the knowledge you need to do this is anatomy and observation. I'll cover some of the tools I use and more importantly the patterns I implement.
Modeling with Meshsmooth: This article gives a basic overview of how I created my 3D anime character.
In this tutorial we will cover the following topics...
Modeling the Bottle
Modeling the Bottlecap
Modeling the Label
Modeling the Lemon
Modeling the Salt Shaker
Modeling the Waterdrops
Lighting and Rendering
Finally i finished the first part of this 3d modeling tutorial. Today i will show you how to create an Mp3 Player. In this first part i will only cover the 3d modeling process of the Mp3 Player's body. In the next parts we will learn how to make the earphones, create materials, texture the screen and make a studio setup.
Modeling the human head / skull in 3ds Max is not that hard to do. This tutorial will teach you the basics of Spline Cage modeling of a human skull using background pictures in 3ds Max. The process is the same for modeling a head. Draw a Spline using the Line tool. Make rough front and side outlines, and start building the Spline Cage using the Refine Connect tool. Then apply a Surface modifier to add skin to the skull. After the half mesh is complete, convert the object to an Editable Poly for further refining. Make a Clone Copy of the half mesh and Weld the two halves together to make one object. Add a Shell modifier to give inner thickness to the object. Finally, Extrude the teeth poly's out a bit, and add a TurboSmooth modifier.
In our latest series, and first animal-based tutorial you'll learn how to create a believable shark in 3D Studio Max. In part 1, author Soni Kumari will walk you through the entire process of modeling the shark's body, fins, mouth, eyes and teeth using 3D Studio Max's standard poly modeling tool-set. Later parts in the series will cover UV Mapping and Texturing, as well as creating a versatile and animation friendly rig for the Shark.