Quick & Easy Pillars in 3ds Max
Improve your 3ds Max workflow: animation tools
3ds Max has a plethora of animation tools which make it possible to achieve some very impressive animation results. As I work mostly with architectural animation, I will be focusing on the related tools in that field rather than delving into any character animation, although that is also possible in 3ds Max. We'll be investigating how to set up moving cameras, animating objects as well as a quick look into the new Populate tools that have recently been added to 3ds Max.
How to Make a 3D Stone Effect Typography
In this tutorial you'll learn how to create a stunning 3D grungy stone typography using 3ds Max. This is a quick tutorial and does not require much of your time. It is also an easy one, so don't hesitate to try it, even if you are at the beginner level in 3ds Max.
3ds Max: how to create bokeh background
In this tutorial we’re going to create an abstract background image in 3ds Max. It seems that bokeh backgrounds have been extremely popular during the last few years so we’re going to create one as well. There are many Photoshop tutorials available, but here I’m going to show you how to create bokeh background in 3ds Max. I think 3ds Max is perfect for creating abstract backgrounds because of it’s parametric nature. It’s really easy to change everything with parameters. I’m using 3ds Max 2011, but many older versions should work as well.
Export 3ds Max models into Gmax
Is your 3ds Max Trial running out? You could buy the full version for $4000. But if you can't afford it yet, why not export your 3ds Max models to Gmax? You can and it is easy to do. Gmax is an older stripped down version of 3ds Max, but all the modeling and animation fundamentals are the same. So you can export your meshes, UVW maps, bitmaps, and continue modeling in Gmax.
The Soviet Machine - 3ds-max Video Tutorial
The ‘Soviet Machine’ is a high poly modeling tutorial for 3Ds Max. Throughout this amazing series, we will show you how to create accurate, highly detailed objects with almost no measurements. Using only several reference images. This is a great and easy to follow tutorial for both beginner and intermediate 3DS Max users alike. We know you’re going to love it!
Clay render objects in 3ds Max
When you’re just about finished a model in 3ds max, sometimes a quick clay rendering is needed. You might need an early prototype for the model. A clay rendering is very fast (especially compared to Mental Ray or V-Ray, which can take a very long time to render). To set a clay model for rendering, follow the steps below (depending on your version of 3ds max, things might look a bit different).
Autodesk 3ds max 2015 New Features.
Finally, at 3.18.14, Autodesk released the 2015 version of its software packages. Many new things that had been requested for so long by the 3ds max users are now added to the 3ds max 2015. Although, 3ds max 2015 doesn’t have any feature that can be considered as “major” as lots of max users were expecting much more than this like, an integrated or a whole new Fluid Simulator for the new version.
Improve your 3ds Max Workflow: Top 10 interface secrets
3ds Max is a vast piece of software. For beginners especially it can be a complicating and scary interface – there are dropdowns, panels, rollouts and menus all waiting to mix things up. The way 3ds Max functions can take a while to get used to, and it's often that those who have mastered the main interface aren't aware of a few little tricks still hiding away. And it's these gems that can help make life all the more easier when dealing with 3ds Max...
What is 3ds Max? An Introduction
This awesome piece of software consists of 3D modeling design, realistic animation, and renders of 3D models. There is a free 3ds max trial version to try out (See the 3ds Max download below). You can purchase the software at the link below.
Hair & Fur in 3ds Max
This tutorial is dedicated to the use of Hair&Fur in 3ds Max, a modifier that grows hair and fur over any object. Usually H & F is used to generate hair: in tufts, sparse, curly, long, short, braids, etc. ... but will occasionally be used for other purposes too. This short tutorial will show how to create and animate sea anemones in a few clicks
Understanding 3ds max User Interface and Basic Terminology
In this tutorial, you will be learning about the User Interface of Autodesk 3ds max. I notice that when people start learning the 3ds max, they don’t take time to understand the user interface which is highly recommended. They just learn some very basic tools and jump into modeling, but before getting into any subject, you should have basic knowledge of the 3ds max user interface and terminology. This tutorial will teach you about the user interface and the terminology regarding the elements of the 3ds max.
Useful scripts and plugins for 3ds Max
3ds Max alone is powerful enough to fulfil most users’ demands on this software but there is still a lot space for improvements and add-ons which can improve not only the functionality of 3ds Max but also speed up your workflow. We could divide these add-ons into two parts; plug-ins and scripts. Plug-ins are generally intended to bring new functionality to 3ds Max or any other software and so enhance the functionally of the software itself. Thanks to 3ds Max SDK the developers are free to do literally anything and bring new features such as; new modelling tools, new renderers, and new primitives and so on. Most of the plug-ins are not free of charge but still there is plenty of them for free and some are more than useful. The scripts on the other hand are using a programing language called MAXScript which is available directly through 3ds Max interface.
Make it Rain with 3ds Max Particle Flow
Creating this 3ds Max rain tutorial was fairly easy. Basically, I just set up two plane objects, one smaller and above the bottom. Then I open the Particle View in 3ds Max for editing events. I can set the position and speed of the particle flow (rain and rain drops), set the gravity force with Space Warps. Change the bounce of the particles by using a UDeflector (collision control), again using Space Warp.
Improve your 3ds Max workflow: Organic placement using MassFx
MassFx for 3ds Max gives you a great set of tools for adding realistic physic-based animations to your projects. I love this tool. I've found it to be quick, stable and perfect for setting up organic-based interactions. I will even use this to place objects in a still image such as fruit in a bowl. To do this I simple create the fruit, place them above the bowl and then apply gravity to them so that they fall into the bowl in a beautiful natural way. Let's dive straight in to this underused 3ds Max tool.
3D Birthday Balloons
In this 3ds Max tutorial we're going to create colorful 3d birthday balloons and render them with Mental Ray. This is a fine example of the power of 3ds Max. With just a few standard primitives and modifiers you can get believable results fast. I am using 3ds Max 2010 but this should be doable with many older versions as well.
How to make 3D Birthday Balloons
In this 3ds Max tutorial we’re going to create colorful 3d birthday balloons and render them with Mental Ray. This is a fine example of the power of 3ds Max. With just a few standard primitives and modifiers you can get believable results fast. I am using 3ds Max 2010 but this should be doable with many older versions as well.
Understanding IES Lights
3ds max is one of the 3d software around which supports the use of IES lights. There are two built in IES Lights in 3ds max under the Photometric Lights panel. They are IES Sun & IES Sky. IES Sun is a physically-based light object that simulates sunlight whereas IES Sky simulates atmospheric effects on skylight. For more about these two lights, you can refer to the 3ds max documentation. 3ds max also allows you to use external IES files through its Photometric Web feature. A Photometric Web is a 3D representation of the light intensity distribution of a light source. This lets you create lights with accurate intensities as per the recorded light profiles.
Rigging in 3ds Max
Rigging 3ds Max models consists of preparing the moveable parts of the objects so they can be animated together. In this tutorial, we will rig a car model in 3ds max to get it ready for animation. We will prepare the wheels for rotation and the body for roll, as well as other parameters, to animate the car rig.
Improve your 3ds Max workflow: File handling
Today we are going to look at 5 tools contained within 3ds Max that help you better manage external files inside your 3ds Max scene. Keeping things under control is a good discipline for any visualizer, especially if you work in a team studio context. Knowing exactly how to find and control these external files will remove hours of unnecessary stress trying to track down those lost bitmaps! For each tool there will be a step explaining the tool followed by a step explaining the process of using the tool in 3ds Max.
Path Deform - 3ds Max
This short movie looks at a quick and easy solution to creating the benches form our environment lighting eBook using the Path Deform tool.