Quick & Easy Pillars in 3ds Max
Oormi Creations has developed a great script for 3ds Max. With it you can create awesome looking pillars in a matter of seconds. To open the script, go to Max Script > Run Script.
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3ds Max has a plethora of animation tools which make it possible to achieve some very impressive animation results. As I work mostly with architectural animation, I will be focusing on the related tools in that field rather than delving into any character animation, although that is also possible in 3ds Max. We'll be investigating how to set up moving cameras, animating objects as well as a quick look into the new Populate tools that have recently been added to 3ds Max.
In this tutorial you'll learn how to create a stunning 3D grungy stone typography using 3ds Max. This is a quick tutorial and does not require much of your time. It is also an easy one, so don't hesitate to try it, even if you are at the beginner level in 3ds Max.
In this tutorial we’re going to create an abstract background image in 3ds Max. It seems that bokeh backgrounds have been extremely popular during the last few years so we’re going to create one as well. There are many Photoshop tutorials available, but here I’m going to show you how to create bokeh background in 3ds Max. I think 3ds Max is perfect for creating abstract backgrounds because of it’s parametric nature. It’s really easy to change everything with parameters. I’m using 3ds Max 2011, but many older versions should work as well.
Is your 3ds Max Trial running out? You could buy the full version for $4000. But if you can't afford it yet, why not export your 3ds Max models to Gmax? You can and it is easy to do. Gmax is an older stripped down version of 3ds Max, but all the modeling and animation fundamentals are the same. So you can export your meshes, UVW maps, bitmaps, and continue modeling in Gmax.
In this video series we’re going to model and render a real product chair made by B&B Italia. We’re going to built it using blueprint reference images. We’ll be using 3ds max and corona renderer for this tutorial project. This tutorial is intended for intermediate level of 3ds max users. For those of you who new to 3ds Max and need a good starting point to learn 3ds max and more advance stuff with Corona rendering engine...
The ‘Soviet Machine’ is a high poly modeling tutorial for 3Ds Max. Throughout this amazing series, we will show you how to create accurate, highly detailed objects with almost no measurements. Using only several reference images. This is a great and easy to follow tutorial for both beginner and intermediate 3DS Max users alike. We know you’re going to love it!
Finally, at 3.18.14, Autodesk released the 2015 version of its software packages. Many new things that had been requested for so long by the 3ds max users are now added to the 3ds max 2015. Although, 3ds max 2015 doesn’t have any feature that can be considered as “major” as lots of max users were expecting much more than this like, an integrated or a whole new Fluid Simulator for the new version.
When you’re just about finished a model in 3ds max, sometimes a quick clay rendering is needed. You might need an early prototype for the model. A clay rendering is very fast (especially compared to Mental Ray or V-Ray, which can take a very long time to render). To set a clay model for rendering, follow the steps below (depending on your version of 3ds max, things might look a bit different).
Welcome to our 3ds Max beginner tutorials. Here you will learn 3D modeling, texturing, animation, UVW unwrapping, Vray and Mental Ray rendering.
Autodesk 3ds Max (Formerly named 3D Studio Max), is a 3D modeling computer graphics and animation software. Good for creating 3D models and applying textures and materials. It is used by game developers, TV and movie animation. 3ds Max is also good for rendering 3D images.
3ds Max is a vast piece of software. For beginners especially it can be a complicating and scary interface – there are dropdowns, panels, rollouts and menus all waiting to mix things up. The way 3ds Max functions can take a while to get used to, and it's often that those who have mastered the main interface aren't aware of a few little tricks still hiding away. And it's these gems that can help make life all the more easier when dealing with 3ds Max...